Tíquete #45152

Looting dying player does not notify what you get

: 2022-07-19 13:29 Última Atualização: 2023-04-14 02:48

Relator:
Dono:
Tipo:
Estado:
Fechado
Componente:
Prioridade:
5 - Medium
Gravidade:
5 - Medium
Resolução:
Fixed
Arquivo:
2

Details

player_loot_player() does not notify the (receiving) player of what they get. Applies at least to gold that is handled directly in that function. Not sure if some of the functions called for other kind of loot do some notifications on their own.

Ticket History (3/9 Histories)

2022-07-19 13:29 Updated by: cazfi
  • New Ticket "Looting dying player does not notify what you get" created
2022-11-26 19:13 Updated by: cazfi
2023-01-28 10:13 Updated by: cazfi
2023-04-01 14:36 Updated by: cazfi
2023-04-08 21:32 Updated by: cazfi
  • Dono Update from (Nenhum) to cazfi
  • Resolução Update from Nenhum to Accepted
Comentário

Patches for main/S3_2/S3_1. Backporting to S3_0 would take some effort, and results wouldn't be that good (there's not even E_HUT_MAP event type in S3_0, and it's already bad enough to be forced to use it in S3_1)

2023-04-08 21:32 Updated by: cazfi
2023-04-14 02:48 Updated by: cazfi
  • Estado Update from Aberto to Fechado
  • Resolução Update from Accepted to Fixed

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