Tíquete #45343

Savegame loading: Detect workers outside current city radius

: 2022-08-10 13:39 Última Atualização: 2022-11-20 12:22

Relator:
Dono:
Tipo:
Estado:
Fechado
Componente:
Marcos:
Prioridade:
5 - Medium
Gravidade:
5 - Medium
Resolução:
Fixed
Arquivo:
1

Details

One of the problems seen when loading savegame from #44419 to master is that many cities have inconsistent size. I've tracked this to the fact that some of the city workers in the savegame are outside the radius_sq, and savegame loading simple won't notice (not set, nor count) them.

While this gives errors (for the city size inconsistency) in its current form, I think it's worth detecting and handling this particular reason for such inconsistency specifically (to at least give more informative error message)

Ticket History (3/4 Histories)

2022-08-10 13:39 Updated by: cazfi
  • New Ticket "Savegame loading: Detect workers outside current city radius" created
2022-11-13 06:30 Updated by: cazfi
  • Dono Update from (Nenhum) to cazfi
  • Resolução Update from Nenhum to Accepted
  • Marco Update from (Nenhum) to 3.0.5 (fechado)
2022-11-20 12:22 Updated by: cazfi
  • Estado Update from Aberto to Fechado
  • Resolução Update from Accepted to Fixed

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