Tíquete #47493

Buildings with terrain requirements are postponed instead of being removed from list

: 2023-02-28 19:59 Última Atualização: 2023-06-03 12:15

Relator:
Dono:
Tipo:
Estado:
Fechado
Componente:
Marcos:
Prioridade:
5 - Medium
Gravidade:
5 - Medium
Resolução:
Fixed
Arquivo:
2

Details

Version 3.0.6.

I use worklists, which may include invalid buildings for a given city, like harbour, aqueduc_lake, hydroplant ...

Those buildings are eternally postponed, but they should be removed from the worklist as the sea won't came to the city.

Btw, i would prefer an option to un-activate postponing, even for future potential valid buildings like sewers: My worklist end with coinage, so i check my cities when they are doing "coinage", but not "coinage (worklist)" which is normal for me when i stacked two worklists. So this new option is rather annoying to me, and mostly useless, because i just need to add my "basic worklist" and "medium worklist" to all my cities to be sure they have everything i want.

Ticket History (3/9 Histories)

2023-02-28 19:59 Updated by: alain_bkr
  • New Ticket "Invalid buildings are postponed instead of being removed from list" created
2023-02-28 20:07 Updated by: cazfi
  • Componente Update from (Nenhum) to Server
  • Summary Updated
2023-03-28 08:48 Updated by: cazfi
Comentário

Reply To alain_bkr

Btw, i would prefer an option to un-activate postponing

Please open a new ticket about that.

2023-05-27 08:04 Updated by: cazfi
  • Dono Update from (Nenhum) to cazfi
  • Resolução Update from Nenhum to Accepted
Comentário

Many terrain changes are actually happening regularly.

Attached patch is a compromise we can easily have with the current codebase: "Terrain" requirements are still postponed, but "Terrain Class" requirements are purged on the assumption that Land <-> Ocean changes are much more rare (though still possible in most rulesets)

2023-06-03 11:45 Updated by: cazfi
Comentário

Reply To cazfi

Reply To alain_bkr

Btw, i would prefer an option to un-activate postponing

Please open a new ticket about that.

Opened one myself, before we forget this upon closing this one. -> #48151

2023-06-03 12:10 Updated by: cazfi
Comentário

Continuation to this, regarding specifically civ2civ3 ruleset: #48153

2023-06-03 12:15 Updated by: cazfi
  • Estado Update from Aberto to Fechado
  • Resolução Update from Accepted to Fixed

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