Tíquete #48798

Playertile extras as dynamic bitvector

: 2023-10-04 01:39 Última Atualização: 2023-10-30 01:24

Relator:
Dono:
Tipo:
Estado:
Fechado
Componente:
Prioridade:
5 - Medium
Gravidade:
5 - Medium
Resolução:
Fixed
Arquivo:
3

Details

Turn playertile's static extras bitvector to a dynamic one.

Ticket History (3/9 Histories)

2023-10-04 01:39 Updated by: cazfi
  • New Ticket "Playertile extras as dynamic bitvector" created
2023-10-04 02:10 Updated by: cazfi
  • Dono Update from (Nenhum) to cazfi
  • Resolução Update from Nenhum to Accepted
  • Marco Update from (Nenhum) to 3.0.9 (fechado)
2023-10-08 07:53 Updated by: cazfi
Comentário

With current maximum number of extras, this would only increase memory usage with almost any ruleset. Let's target to branches where d3f does not hold us from increasing max number of extras.

2023-10-13 04:15 Updated by: cazfi
Comentário

Depends on #48837 (crashes regularly without that fixed)

2023-10-18 11:51 Updated by: cazfi
Comentário

New version with a shared vision memory handling error fixed.

2023-10-30 01:24 Updated by: cazfi
  • Estado Update from Aberto to Fechado
  • Resolução Update from Accepted to Fixed

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