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Projeto Descrição

LsdlDoom is a port of Doom, the original 3D shoot'em'up game. It is based on LxDoom, and includes all of its features such as network and joystick support, as well as some new ones. Its goal is to support all platforms SDL supports, and is currently tested on Linux and Windows. It has merged with PrBoom and LxDoom, which added things like OpenGL and other advanced features, that is available at prboom.sourceforge.net. The original version of LsdlDoom is still available if you just want doom, and dont need the fancy stuff.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2001-01-30 15:13
1.4.4.4

Buscando o diretório onde ele é suposto ser instalado para WADs, tentando 8bpp antes de cair sobre a profundidade padrão, e correções para 86 de montagem para a compilação sobre a não-ELF metas, um segfault com demos e NetGames, verifique o autoconf eo fim link para SDL_mixer, um erro de bus na r_data.c, e compilar as questões em SPARC (tem ligação com-lm).
Searching the directory where it's supposed to be installed for WADs, trying 8bpp before falling back on the default depth, and fixes for x86 assembly to compile on non-ELF targets, a segfault with demos and netgames, autoconf check and link order for SDL_mixer, a bus error in r_data.c, and compile issues on SPARC (must link with -lm).

2001-01-30 15:13
1.4.4.3

Misc. limpeza do código, correções para SDL 1,0 incompatibilidade, uma opção fasttimer, e um binário Win32 na página da Web.
Misc. code cleanup, fixes for SDL 1.0 incompatibility, a -fasttimer option, and a Win32 binary on the Web page.

2001-01-30 15:13
1.4.4.2

Documentação melhorada, correções para problemas de compilação sobre a não-plataformas x86, agora compila em plataformas que não suportam sockets BSD e Windows usando o compilador MingW32.
Improved documentation, fixes for compilation problems on non-x86 platforms, now compiles on platforms which do not support BSD sockets and for Windows using the mingw32 cross compiler.

2001-01-30 15:13
1.4.4.1

Primeira anouncement público.
First public anouncement.

Project Resources