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gd10: Commit


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Revisão189 (tree)
Hora2019-08-26 03:59:04
Autorhgtterry

Mensagem de Log

Release 250819 Mark

Mudança Sumário

Diff

--- readme.md (revision 188)
+++ readme.md (revision 189)
@@ -1,35 +1,25 @@
11 # **Gamedirector 10 ( GD10 ) **
22 This will be the new version of Gamedirector ( Prototype )
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4-## Date 04-08-19 -- [Build 215-0]
4+## Date 25-08-19 -- [Build 236-88]
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6-### **Added**
6+### **Internal**
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8-- Copy/Paste : - **WIP**
8+New Sound System: - **WIP**
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10+This release has been mainly internal we have altered the way the sound system works. Entities and Objects now refer to a Stock list of sounds which can be added to.
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11-### **Updating**
12+This means that objects that refer to the same sound now reference to the stock list so saving and having to make a separate sound object which is very wasteful. Also any alterations to a sound can now be applied across multiple Entities.
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13-- Working on Create new Level Routines :- **WIP**
14-- Altered the internal structure for Objects and Entities now creation is only limited by the amount of Memory. : - **WIP**
15-- New Resource System making it easier to add Models :- **WIP**
14+ Will start to add Help Files to Explain this and all other operations of the Editor.
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17-### **Bugs**
16+Thanks
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19-- Create Move Entity now works properly. : - **Fixed**
20-- No Rotation on Copy/Paste. : - **Fixed**
21-- Lighting Issue Between Editor and Built Game :- **Fixed**
22-- General Bug fixes as I go along.
18+Terry
2319
24-### Notes
20+------
2521
26-- Will start to add Help Files
2722
28-- Also working on Panels and HUDS.
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30- ------
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