• R/O
  • SSH
  • HTTPS

gd10: Commit


Commit MetaInfo

Revisão197 (tree)
Hora2019-08-27 04:34:30
Autorhgtterry

Mensagem de Log

Help Files 260819 Mark

Mudança Sumário

Diff

--- Bin/Help/TopPanel.html (nonexistent)
+++ Bin/Help/TopPanel.html (revision 197)
@@ -0,0 +1,130 @@
1+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2+<html><head>
3+
4+
5+
6+
7+
8+<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><title>Inflanite Temmplete</title>
9+
10+<meta http-equiv="Window-target" content="_top">
11+<meta name="description" content="Inflanite Equity_XL">
12+<meta name="keywords" content="Inflanite Equity_XL">
13+<meta name="Robots" content="noarchive">
14+<link href="./Images/style.css" type="text/css" rel="stylesheet">
15+<link href="" type="" rel="" title="">
16+<script type="text/javascript" language="JavaScript" src="./Images2/breakout.js"></script></head><body class="div4" style="background-image: url(Images/ice-light.jpg);">
17+<!-- body -->
18+<table class="clear4" border="0" cellpadding="0" cellspacing="0" width="100%">
19+<tbody>
20+<tr>
21+<td align="center"><br><!-- logo -->
22+<table style="width: 1169px; height: 172px;" class="logo4" border="0" cellpadding="0" cellspacing="0">
23+<tbody>
24+<tr align="center">
25+<td style="background-color: rgb(0, 21, 106);"><big style="font-weight: bold;"><big><big><big><span style="color: white;">Game Director 10<br>
26+ <small><small><small><small>&nbsp;</small></small></small></small><br>
27+ </span></big></big></big></big><h2 style="margin-top: 0px; height: 13px;"><small><span style="color: white;"><span style="font-family: Arial;"><span style="font-weight: normal;">W.T.Flanigan H.C.Flanigan B.Parkin</span></span></span></small></h2>
28+<span style="color: white;">Inflanite Software</span><br>
29+</td>
30+</tr>
31+</tbody>
32+</table>
33+<!-- link header --><!-- content frame -->
34+<table style="width: 900px;" class="clear4" border="0" cellpadding="0" cellspacing="0">
35+<tbody>
36+<tr>
37+<!-- start of center --> <td style="background-color: white;" class="content4">
38+<!-- start of content -->
39+<table style="width: 1169px; height: 1265px;" class="content4" border="0" cellpadding="0" cellspacing="0">
40+<tbody>
41+ <tr>
42+ <td style="vertical-align: top;"><br>
43+ </td>
44+ <td style="vertical-align: top; text-align: center; background-color: white; height: 20px;"><big style="font-weight: bold;"><big><small><br>
45+ </small>GD10 - Top Panel<br>
46+ </big></big>
47+ <hr style="width: 100%; height: 2px;"><big style="font-weight: bold;"><big>&nbsp;</big></big><br>
48+
49+ </td>
50+ <td style="vertical-align: top;"><br>
51+ </td>
52+ </tr>
53+<tr>
54+<!-- left padding --> <td width="65">&nbsp;</td>
55+<!-- center content --> <td style="vertical-align: top;">
56+ <br>
57+ <img style="width: 1094px; height: 44px;" alt="Top Panel" src="Images/TopPanel.png"><br>
58+<span style="font-weight: bold;">
59+<br>
60+</span><span style="font-weight: bold;"><br>
61+<br>
62+<br>
63+<br>
64+<br>
65+<br>
66+<br>
67+<br>
68+<br>
69+<br>
70+<br>
71+<br>
72+<br>
73+<br>
74+<br>
75+<br>
76+<br>
77+<br>
78+<br>
79+<br>
80+<br>
81+<br>
82+<br>
83+<br>
84+<br>
85+<br>
86+<br>
87+<br>
88+<br>
89+</span><br>
90+<span class="h4 h3"><br>
91+</span><br>
92+<br>
93+<br>
94+<br>
95+<br>
96+<br>
97+<hr> <br>
98+</td>
99+<!-- right padding --> <td style="width: 65px;">&nbsp;</td>
100+</tr>
101+</tbody>
102+</table>
103+<!-- end of content --> </td>
104+<!-- end of center --></tr>
105+</tbody>
106+</table>
107+<!-- footer -->
108+<table style="width: 1169px;" class="copyright4" border="0" cellpadding="12" cellspacing="0">
109+<tbody>
110+<tr>
111+<td style="background-color: rgb(213, 222, 242);" align="left" width="25%"><a href=""><br>
112+</a></td>
113+<td style="background-color: rgb(213, 222, 242);" align="center" width="50%"><span style="color: black;">Copyright
114+© 2019.&nbsp;</span><span style="color: black;">Inflanite
115+</span><span style="color: black;">Software.</span><br style="color: black;">
116+<span style="color: black;">W.T.Flanigan
117+H.C.Flanigan </span><span style="color: black;">B.Parkin</span>
118+</td>
119+<td style="width: 25%; text-align: right; background-color: rgb(213, 222, 242);"><br>
120+</td>
121+</tr>
122+</tbody>
123+</table>
124+<br>
125+</td>
126+</tr>
127+</tbody>
128+</table>
129+<!-- end of body -->
130+</body></html>
\ No newline at end of file
--- Equity10/Eq_ToolBar.cpp (revision 196)
+++ Equity10/Eq_ToolBar.cpp (revision 197)
@@ -100,9 +100,11 @@
100100 switch (message)
101101 {
102102 case WM_INITDIALOG:
103- {
104- return TRUE;
105- }
103+ {
104+ HWND Temp = GetDlgItem(hDlg, IDC_BTTBHELP);
105+ SendMessage(Temp, BM_SETIMAGE, (WPARAM)IMAGE_BITMAP, (LPARAM)(HANDLE)App->Hnd_InfoSmall_Bmp);
106+ return TRUE;
107+ }
106108
107109 case WM_CTLCOLORDLG:
108110 {
@@ -166,169 +168,174 @@
166168 }
167169
168170 case WM_COMMAND:
171+ {
172+ if (LOWORD(wParam) == IDC_BTTBHELP)
169173 {
170- if (LOWORD(wParam) == IDC_BUILDGAME)
174+ App->Cl_Utilities->OpenHTML("Help\\TopPanel.html");
175+ return 1;
176+ }
177+ if (LOWORD(wParam) == IDC_BUILDGAME)
178+ {
179+ App->CL10_Project->Start_Project_Build();
180+ return 1;
181+ }
182+
183+ if (LOWORD(wParam) == IDC_SELECTION)
184+ {
185+ if (App->CL_ToolBar->Selection_Active == 1)
171186 {
172- App->CL10_Project->Start_Project_Build();
173- return 1;
187+ App->CL_ToolBar->Selection_Active = 0;
188+ App->GDCL_Visuals->mPickSight->hide();
189+ App->Cl_Ogre->OgreListener->GD_Selection_Mode = 0;
190+ App->Cl_Ogre->OgreListener->mNameOverlay->hide();
174191 }
175-
176- if (LOWORD(wParam) == IDC_SELECTION)
192+ else
177193 {
178- if(App->CL_ToolBar->Selection_Active == 1)
179- {
180- App->CL_ToolBar->Selection_Active = 0;
181- App->GDCL_Visuals->mPickSight->hide();
182- App->Cl_Ogre->OgreListener->GD_Selection_Mode = 0;
183- App->Cl_Ogre->OgreListener->mNameOverlay->hide();
184- }
185- else
186- {
187- App->CL_ToolBar->Selection_Active = 1;
188- App->GDCL_Visuals->mPickSight->show();
189- App->Cl_Ogre->OgreListener->GD_Selection_Mode = 1;
190- App->Cl_Ogre->OgreListener->mNameOverlay->hide();
191- }
192-
193- return 1;
194+ App->CL_ToolBar->Selection_Active = 1;
195+ App->GDCL_Visuals->mPickSight->show();
196+ App->Cl_Ogre->OgreListener->GD_Selection_Mode = 1;
197+ App->Cl_Ogre->OgreListener->mNameOverlay->hide();
194198 }
195199
196- if (LOWORD(wParam) == IDC_GAMEMODE)
200+ return 1;
201+ }
202+
203+ if (LOWORD(wParam) == IDC_GAMEMODE)
204+ {
205+ App->GDCL_Dialogs->GameMode_StartPosition_Dlg();
206+ if (App->GDCL_Dialogs->Canceled == 1)
197207 {
198- App->GDCL_Dialogs->GameMode_StartPosition_Dlg();
199- if (App->GDCL_Dialogs->Canceled == 1)
200- {
201- return 1;
202- }
203- App->GDCL_Scene_Data->GameMode();
204-
205208 return 1;
206209 }
210+ App->GDCL_Scene_Data->GameMode();
207211
212+ return 1;
213+ }
208214
209- if (LOWORD(wParam) == IDC_FULLSCREEN)
210- {
211- App->Cl_Ogre->Go_FullScreen_Mode();
212- return TRUE;
213- }
214- if (LOWORD(wParam) == IDC_BTMODELINFO)
215- {
216- App->CL_Dialogs->Start_DataView();
217- return TRUE;
218- }
219215
220- if (LOWORD(wParam) == IDC_BTMOUSESPEED)
221- {
222- App->CL_Dialogs->Start_Mouse_Sensitivity();
223- return TRUE;
224- }
216+ if (LOWORD(wParam) == IDC_FULLSCREEN)
217+ {
218+ App->Cl_Ogre->Go_FullScreen_Mode();
219+ return TRUE;
220+ }
221+ if (LOWORD(wParam) == IDC_BTMODELINFO)
222+ {
223+ App->CL_Dialogs->Start_DataView();
224+ return TRUE;
225+ }
225226
226- if (LOWORD(wParam) == IDC_BTPROJECTION)
227- {
228- App->CL_Dialogs->Start_Projection();
229- return TRUE;
230- }
227+ if (LOWORD(wParam) == IDC_BTMOUSESPEED)
228+ {
229+ App->CL_Dialogs->Start_Mouse_Sensitivity();
230+ return TRUE;
231+ }
231232
232- /*if (LOWORD(wParam) == IDC_LIGHTS)
233+ if (LOWORD(wParam) == IDC_BTPROJECTION)
234+ {
235+ App->CL_Dialogs->Start_Projection();
236+ return TRUE;
237+ }
238+
239+ /*if (LOWORD(wParam) == IDC_LIGHTS)
240+ {
241+ if (App->CL_Model_Data->Model_Loaded == 1 && App->CL_Model_Data->HasMesh == 1)
233242 {
234- if (App->CL_Model_Data->Model_Loaded == 1 && App->CL_Model_Data->HasMesh == 1)
243+ if (App->Cl_Ogre->RenderListener->Light_Activated == 1)
235244 {
236- if (App->Cl_Ogre->RenderListener->Light_Activated == 1)
237- {
238- App->CL_ToolBar->Set_LightsOn(false);
239- }
240- else
241- {
242- App->CL_ToolBar->Set_LightsOn(true);
243- }
245+ App->CL_ToolBar->Set_LightsOn(false);
244246 }
245- return TRUE;
246- }*/
247-
248- /*if (LOWORD(wParam) == IDC_BOUNDINGBOX)
249- {
250- if (App->CL_Model_Data->Model_Loaded == 1)
247+ else
251248 {
252- if (App->Cl_Ogre->RenderListener->ShowBoundingBox == 1)
253- {
254- App->CL_ToolBar->Set_BoundingBoxOn(false);
255- }
256- else
257- {
258- App->CL_ToolBar->Set_BoundingBoxOn(true);
259- }
249+ App->CL_ToolBar->Set_LightsOn(true);
260250 }
261-
262- return TRUE;
263- }*/
251+ }
252+ return TRUE;
253+ }*/
264254
265- /*if (LOWORD(wParam) == IDC_SHOWNORMALS)
255+ /*if (LOWORD(wParam) == IDC_BOUNDINGBOX)
256+ {
257+ if (App->CL_Model_Data->Model_Loaded == 1)
266258 {
267- if (App->CL_Model_Data->Model_Loaded == 1 && App->CL_Model_Data->HasMesh == 1)
259+ if (App->Cl_Ogre->RenderListener->ShowBoundingBox == 1)
268260 {
269- if (App->Cl_Ogre->RenderListener->ShowNormals == 1)
270- {
271- App->CL_ToolBar->Set_NormalsOn(false);
272- }
273- else
274- {
275- App->CL_ToolBar->Set_NormalsOn(true);
276- }
261+ App->CL_ToolBar->Set_BoundingBoxOn(false);
277262 }
263+ else
264+ {
265+ App->CL_ToolBar->Set_BoundingBoxOn(true);
266+ }
267+ }
278268
279- return TRUE;
280- }*/
269+ return TRUE;
270+ }*/
281271
282- if (LOWORD(wParam) == IDC_SHOWMESHPOINTS) // Free Camera
272+ /*if (LOWORD(wParam) == IDC_SHOWNORMALS)
273+ {
274+ if (App->CL_Model_Data->Model_Loaded == 1 && App->CL_Model_Data->HasMesh == 1)
283275 {
284- //if (App->CL_Model_Data->Model_Loaded == 1 && App->CL_Model_Data->HasMesh == 1)
276+ if (App->Cl_Ogre->RenderListener->ShowNormals == 1)
285277 {
286- App->CL_ToolBar->FreeCam_Active = 1;
287- App->CL_ToolBar->FirstPerson_Active = 0;
288- RedrawWindow(hDlg, NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
289-
290- App->Cl_Ogre->OgreListener->GD_CameraMode = Enums::CamDetached;
278+ App->CL_ToolBar->Set_NormalsOn(false);
291279 }
292- return TRUE;
280+ else
281+ {
282+ App->CL_ToolBar->Set_NormalsOn(true);
283+ }
293284 }
294285
295- if (LOWORD(wParam) == IDC_SHOWFACES)// 3rd Person
286+ return TRUE;
287+ }*/
288+
289+ if (LOWORD(wParam) == IDC_SHOWMESHPOINTS) // Free Camera
290+ {
291+ //if (App->CL_Model_Data->Model_Loaded == 1 && App->CL_Model_Data->HasMesh == 1)
296292 {
297- //if (App->CL_Model_Data->Model_Loaded == 1 && App->CL_Model_Data->HasMesh == 1)
298- {
299- if (App->Cl_Ogre->RenderListener->ShowMesh == 1)
300- {
301- //App->CL_ToolBar->Set_FacesOn(false);
302- }
303- else
304- {
305- //App->CL_ToolBar->Set_FacesOn(true);
306- }
307- }
308- return TRUE;
293+ App->CL_ToolBar->FreeCam_Active = 1;
294+ App->CL_ToolBar->FirstPerson_Active = 0;
295+ RedrawWindow(hDlg, NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
296+
297+ App->Cl_Ogre->OgreListener->GD_CameraMode = Enums::CamDetached;
309298 }
299+ return TRUE;
300+ }
310301
311- if (LOWORD(wParam) == IDC_SHOWTEXTURED) // 1st Person
302+ if (LOWORD(wParam) == IDC_SHOWFACES)// 3rd Person
303+ {
304+ //if (App->CL_Model_Data->Model_Loaded == 1 && App->CL_Model_Data->HasMesh == 1)
312305 {
313- if (App->GDCL_Player->PlayerAdded == 1)
306+ if (App->Cl_Ogre->RenderListener->ShowMesh == 1)
314307 {
315- App->CL_ToolBar->FreeCam_Active = 0;
316- App->CL_ToolBar->FirstPerson_Active = 1;
317- RedrawWindow(hDlg, NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
318-
319- App->Cl_Ogre->OgreListener->GD_CameraMode = Enums::CamFirst;
320-
308+ //App->CL_ToolBar->Set_FacesOn(false);
321309 }
322310 else
323311 {
324- App->Say("No Player in Scene");
312+ //App->CL_ToolBar->Set_FacesOn(true);
325313 }
326- return TRUE;
327314 }
315+ return TRUE;
316+ }
328317
329- return FALSE;
318+ if (LOWORD(wParam) == IDC_SHOWTEXTURED) // 1st Person
319+ {
320+ if (App->GDCL_Player->PlayerAdded == 1)
321+ {
322+ App->CL_ToolBar->FreeCam_Active = 0;
323+ App->CL_ToolBar->FirstPerson_Active = 1;
324+ RedrawWindow(hDlg, NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
325+
326+ App->Cl_Ogre->OgreListener->GD_CameraMode = Enums::CamFirst;
327+
328+ }
329+ else
330+ {
331+ App->Say("No Player in Scene");
332+ }
333+ return TRUE;
330334 }
335+
336+ return FALSE;
331337 }
338+ }
332339 return FALSE;
333340 }
334341 // *************************************************************************
--- Equity10/VersionNo2.h (revision 196)
+++ Equity10/VersionNo2.h (revision 197)
@@ -39,21 +39,21 @@
3939 #ifndef _VERSIONNO__H_
4040 #define _VERSIONNO__H_
4141
42-#define VERSION_FULL 1.25.237.20
42+#define VERSION_FULL 1.25.237.24
4343
4444 #define VERSION_BASEYEAR 2019
4545 #define VERSION_DATE "2019-08-26"
46-#define VERSION_TIME "19:55:10"
46+#define VERSION_TIME "20:26:27"
4747
4848 #define VERSION_MAJOR 1
4949 #define VERSION_MINOR 25
5050 #define VERSION_BUILDNO 237
51-#define VERSION_EXTEND 20
51+#define VERSION_EXTEND 24
5252
53-#define VERSION_FILE 1,25,237,20
54-#define VERSION_PRODUCT 1,25,237,27
55-#define VERSION_FILESTR "1,25,237,20\0"
56-#define VERSION_PRODUCTSTR "1,25,237,27\0"
53+#define VERSION_FILE 1,25,237,24
54+#define VERSION_PRODUCT 1,25,237,31
55+#define VERSION_FILESTR "1,25,237,24\0"
56+#define VERSION_PRODUCTSTR "1,25,237,31\0"
5757 #define VERSION_EVERSION "0.3.4.0\0"
5858
5959 #endif
\ No newline at end of file
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Show on old repository browser