変愚蛮怒のメインリポジトリです
Revisão | 4cdc349d100608a1a722507ac9b42a7986d33858 (tree) |
---|---|
Hora | 2020-03-22 20:27:23 |
Autor | Hourier <hourier@user...> |
Commiter | Hourier |
[Refactor] #40233 Separated articles-on-sale.c/h from store.c/h
@@ -209,6 +209,7 @@ | ||
209 | 209 | <ClCompile Include="..\..\src\io\special-class-dump.c" /> |
210 | 210 | <ClCompile Include="..\..\src\io\tokenizer.c" /> |
211 | 211 | <ClCompile Include="..\..\src\io\write-diary.c" /> |
212 | + <ClCompile Include="..\..\src\market\articles-on-sale.c" /> | |
212 | 213 | <ClCompile Include="..\..\src\market\poker.c" /> |
213 | 214 | <ClCompile Include="..\..\src\market\store-owner-comments.c" /> |
214 | 215 | <ClCompile Include="..\..\src\market\store-owners.c" /> |
@@ -382,6 +383,7 @@ | ||
382 | 383 | <ClInclude Include="..\..\src\io\special-class-dump.h" /> |
383 | 384 | <ClInclude Include="..\..\src\io\tokenizer.h" /> |
384 | 385 | <ClInclude Include="..\..\src\io\write-diary.h" /> |
386 | + <ClInclude Include="..\..\src\market\articles-on-sale.h" /> | |
385 | 387 | <ClInclude Include="..\..\src\market\poker.h" /> |
386 | 388 | <ClInclude Include="..\..\src\market\store-owner-comments.h" /> |
387 | 389 | <ClInclude Include="..\..\src\market\store-owners.h" /> |
@@ -547,6 +547,9 @@ | ||
547 | 547 | <ClCompile Include="..\..\src\market\store-owner-comments.c"> |
548 | 548 | <Filter>market</Filter> |
549 | 549 | </ClCompile> |
550 | + <ClCompile Include="..\..\src\market\articles-on-sale.c"> | |
551 | + <Filter>market</Filter> | |
552 | + </ClCompile> | |
550 | 553 | </ItemGroup> |
551 | 554 | <ItemGroup> |
552 | 555 | <ClInclude Include="..\..\src\gamevalue.h" /> |
@@ -1076,6 +1079,9 @@ | ||
1076 | 1079 | <ClInclude Include="..\..\src\market\store-owner-comments.h"> |
1077 | 1080 | <Filter>market</Filter> |
1078 | 1081 | </ClInclude> |
1082 | + <ClInclude Include="..\..\src\market\articles-on-sale.h"> | |
1083 | + <Filter>market</Filter> | |
1084 | + </ClInclude> | |
1079 | 1085 | </ItemGroup> |
1080 | 1086 | <ItemGroup> |
1081 | 1087 | <None Include="..\..\src\wall.bmp" /> |
@@ -13,6 +13,7 @@ hengband_SOURCES = \ | ||
13 | 13 | \ |
14 | 14 | market/poker.c market/poker.h market/store-owners.c market/store-owners.h \ |
15 | 15 | market/store-owner-comments.c store-owner-comments.h \ |
16 | + market/articles-on-sale.c market/articles-on-sale.h \ | |
16 | 17 | store.c store.h bldg.c bldg.h chest.c chest.h chuukei.c chuukei.h \ |
17 | 18 | \ |
18 | 19 | view/display-characteristic.c view/display-characteristic.h \ |
@@ -59,6 +59,7 @@ | ||
59 | 59 | #include "object-ego.h" |
60 | 60 | #include "rooms-vault.h" |
61 | 61 | #include "world.h" |
62 | +#include "market/articles-on-sale.h" | |
62 | 63 | |
63 | 64 | #include <sys/types.h> |
64 | 65 | #include <sys/stat.h> |
@@ -0,0 +1,551 @@ | ||
1 | +#include "angband.h" | |
2 | +#include "store-owners.h" | |
3 | +#include "articles-on-sale.h" | |
4 | + | |
5 | +/*! | |
6 | + * 店舗で販売するオブジェクトを定義する / Hack -- Objects sold in the stores -- by tval/sval pair. | |
7 | + */ | |
8 | +byte store_table[MAX_STORES][STORE_CHOICES][2] = | |
9 | +{ | |
10 | + { | |
11 | + /* General Store */ | |
12 | + { TV_FOOD, SV_FOOD_RATION }, | |
13 | + { TV_FOOD, SV_FOOD_RATION }, | |
14 | + { TV_FOOD, SV_FOOD_RATION }, | |
15 | + { TV_FOOD, SV_FOOD_RATION }, | |
16 | + | |
17 | + { TV_FOOD, SV_FOOD_RATION }, | |
18 | + { TV_FOOD, SV_FOOD_BISCUIT }, | |
19 | + { TV_FOOD, SV_FOOD_JERKY }, | |
20 | + { TV_FOOD, SV_FOOD_JERKY }, | |
21 | + | |
22 | + { TV_FOOD, SV_FOOD_PINT_OF_WINE }, | |
23 | + { TV_FOOD, SV_FOOD_PINT_OF_ALE }, | |
24 | + { TV_LITE, SV_LITE_TORCH }, | |
25 | + { TV_LITE, SV_LITE_TORCH }, | |
26 | + | |
27 | + { TV_LITE, SV_LITE_TORCH }, | |
28 | + { TV_LITE, SV_LITE_TORCH }, | |
29 | + { TV_LITE, SV_LITE_LANTERN }, | |
30 | + { TV_LITE, SV_LITE_LANTERN }, | |
31 | + | |
32 | + { TV_FLASK, 0 }, | |
33 | + { TV_FLASK, 0 }, | |
34 | + { TV_FLASK, 0 }, | |
35 | + { TV_FLASK, 0 }, | |
36 | + | |
37 | + { TV_FLASK, 0 }, | |
38 | + { TV_FLASK, 0 }, | |
39 | + { TV_SPIKE, 0 }, | |
40 | + { TV_SPIKE, 0 }, | |
41 | + | |
42 | + { TV_SHOT, SV_AMMO_NORMAL }, | |
43 | + { TV_ARROW, SV_AMMO_NORMAL }, | |
44 | + { TV_BOLT, SV_AMMO_NORMAL }, | |
45 | + { TV_DIGGING, SV_SHOVEL }, | |
46 | + | |
47 | + { TV_DIGGING, SV_PICK }, | |
48 | + { TV_CLOAK, SV_CLOAK }, | |
49 | + { TV_CLOAK, SV_CLOAK }, | |
50 | + { TV_CLOAK, SV_FUR_CLOAK }, | |
51 | + | |
52 | + { TV_FOOD, SV_FOOD_RATION }, | |
53 | + { TV_FOOD, SV_FOOD_RATION }, | |
54 | + { TV_FOOD, SV_FOOD_RATION }, | |
55 | + { TV_FOOD, SV_FOOD_RATION }, | |
56 | + | |
57 | + { TV_POTION, SV_POTION_WATER }, | |
58 | + { TV_POTION, SV_POTION_WATER }, | |
59 | + { TV_LITE, SV_LITE_LANTERN }, | |
60 | + { TV_LITE, SV_LITE_LANTERN }, | |
61 | + | |
62 | + { TV_FOOD, SV_FOOD_WAYBREAD }, | |
63 | + { TV_FOOD, SV_FOOD_WAYBREAD }, | |
64 | + { TV_CAPTURE, 0 }, | |
65 | + { TV_FIGURINE, 0 }, | |
66 | + | |
67 | + { TV_SHOT, SV_AMMO_NORMAL }, | |
68 | + { TV_ARROW, SV_AMMO_NORMAL }, | |
69 | + { TV_BOLT, SV_AMMO_NORMAL }, | |
70 | + { TV_DIGGING, SV_SHOVEL } | |
71 | + }, | |
72 | + | |
73 | + { | |
74 | + /* Armoury */ | |
75 | + { TV_BOOTS, SV_PAIR_OF_SOFT_LEATHER_BOOTS }, | |
76 | + { TV_BOOTS, SV_PAIR_OF_SOFT_LEATHER_BOOTS }, | |
77 | + { TV_BOOTS, SV_PAIR_OF_HARD_LEATHER_BOOTS }, | |
78 | + { TV_BOOTS, SV_PAIR_OF_HARD_LEATHER_BOOTS }, | |
79 | + | |
80 | + { TV_HELM, SV_HARD_LEATHER_CAP }, | |
81 | + { TV_HELM, SV_HARD_LEATHER_CAP }, | |
82 | + { TV_HELM, SV_METAL_CAP }, | |
83 | + { TV_HELM, SV_IRON_HELM }, | |
84 | + | |
85 | + { TV_SOFT_ARMOR, SV_ROBE }, | |
86 | + { TV_SOFT_ARMOR, SV_ROBE }, | |
87 | + { TV_SOFT_ARMOR, SV_SOFT_LEATHER_ARMOR }, | |
88 | + { TV_SOFT_ARMOR, SV_SOFT_LEATHER_ARMOR }, | |
89 | + | |
90 | + { TV_SOFT_ARMOR, SV_HARD_LEATHER_ARMOR }, | |
91 | + { TV_SOFT_ARMOR, SV_HARD_LEATHER_ARMOR }, | |
92 | + { TV_SOFT_ARMOR, SV_HARD_STUDDED_LEATHER }, | |
93 | + { TV_SOFT_ARMOR, SV_HARD_STUDDED_LEATHER }, | |
94 | + | |
95 | + { TV_SOFT_ARMOR, SV_RHINO_HIDE_ARMOR }, | |
96 | + { TV_SOFT_ARMOR, SV_LEATHER_SCALE_MAIL }, | |
97 | + { TV_HARD_ARMOR, SV_METAL_SCALE_MAIL }, | |
98 | + { TV_HARD_ARMOR, SV_CHAIN_MAIL }, | |
99 | + | |
100 | + { TV_HARD_ARMOR, SV_DOUBLE_RING_MAIL }, | |
101 | + { TV_HARD_ARMOR, SV_AUGMENTED_CHAIN_MAIL }, | |
102 | + { TV_HARD_ARMOR, SV_BAR_CHAIN_MAIL }, | |
103 | + { TV_HARD_ARMOR, SV_DOUBLE_CHAIN_MAIL }, | |
104 | + | |
105 | + { TV_HARD_ARMOR, SV_METAL_BRIGANDINE_ARMOUR }, | |
106 | + { TV_HARD_ARMOR, SV_SPLINT_MAIL }, | |
107 | + { TV_GLOVES, SV_SET_OF_LEATHER_GLOVES }, | |
108 | + { TV_GLOVES, SV_SET_OF_LEATHER_GLOVES }, | |
109 | + | |
110 | + { TV_GLOVES, SV_SET_OF_GAUNTLETS }, | |
111 | + { TV_SHIELD, SV_SMALL_LEATHER_SHIELD }, | |
112 | + { TV_SHIELD, SV_LARGE_LEATHER_SHIELD }, | |
113 | + { TV_SHIELD, SV_SMALL_METAL_SHIELD }, | |
114 | + | |
115 | + { TV_BOOTS, SV_PAIR_OF_HARD_LEATHER_BOOTS }, | |
116 | + { TV_BOOTS, SV_PAIR_OF_HARD_LEATHER_BOOTS }, | |
117 | + { TV_HELM, SV_HARD_LEATHER_CAP }, | |
118 | + { TV_HELM, SV_HARD_LEATHER_CAP }, | |
119 | + | |
120 | + { TV_SOFT_ARMOR, SV_ROBE }, | |
121 | + { TV_SOFT_ARMOR, SV_SOFT_LEATHER_ARMOR }, | |
122 | + { TV_SOFT_ARMOR, SV_SOFT_LEATHER_ARMOR }, | |
123 | + { TV_SOFT_ARMOR, SV_HARD_LEATHER_ARMOR }, | |
124 | + | |
125 | + { TV_SOFT_ARMOR, SV_LEATHER_JACK }, | |
126 | + { TV_HARD_ARMOR, SV_METAL_SCALE_MAIL }, | |
127 | + { TV_HARD_ARMOR, SV_CHAIN_MAIL }, | |
128 | + { TV_HARD_ARMOR, SV_CHAIN_MAIL }, | |
129 | + | |
130 | + { TV_GLOVES, SV_SET_OF_LEATHER_GLOVES }, | |
131 | + { TV_GLOVES, SV_SET_OF_GAUNTLETS }, | |
132 | + { TV_SHIELD, SV_SMALL_LEATHER_SHIELD }, | |
133 | + { TV_SHIELD, SV_SMALL_LEATHER_SHIELD } | |
134 | + }, | |
135 | + | |
136 | + { | |
137 | + /* Weaponsmith */ | |
138 | + { TV_SWORD, SV_DAGGER }, | |
139 | + { TV_SWORD, SV_MAIN_GAUCHE }, | |
140 | + { TV_SWORD, SV_RAPIER }, | |
141 | + { TV_SWORD, SV_SMALL_SWORD }, | |
142 | + | |
143 | + { TV_SWORD, SV_SHORT_SWORD }, | |
144 | + { TV_SWORD, SV_SABRE }, | |
145 | + { TV_SWORD, SV_CUTLASS }, | |
146 | + { TV_SWORD, SV_TULWAR }, | |
147 | + | |
148 | + { TV_SWORD, SV_BROAD_SWORD }, | |
149 | + { TV_SWORD, SV_LONG_SWORD }, | |
150 | + { TV_SWORD, SV_SCIMITAR }, | |
151 | + { TV_SWORD, SV_KATANA }, | |
152 | + | |
153 | + { TV_SWORD, SV_BASTARD_SWORD }, | |
154 | + { TV_POLEARM, SV_SPEAR }, | |
155 | + { TV_POLEARM, SV_AWL_PIKE }, | |
156 | + { TV_POLEARM, SV_TRIDENT }, | |
157 | + | |
158 | + { TV_POLEARM, SV_PIKE }, | |
159 | + { TV_POLEARM, SV_BEAKED_AXE }, | |
160 | + { TV_POLEARM, SV_BROAD_AXE }, | |
161 | + { TV_POLEARM, SV_LANCE }, | |
162 | + | |
163 | + { TV_POLEARM, SV_BATTLE_AXE }, | |
164 | + { TV_POLEARM, SV_HATCHET }, | |
165 | + { TV_BOW, SV_SLING }, | |
166 | + { TV_BOW, SV_SHORT_BOW }, | |
167 | + | |
168 | + { TV_BOW, SV_LIGHT_XBOW }, | |
169 | + { TV_SHOT, SV_AMMO_NORMAL }, | |
170 | + { TV_SHOT, SV_AMMO_NORMAL }, | |
171 | + { TV_ARROW, SV_AMMO_NORMAL }, | |
172 | + | |
173 | + { TV_ARROW, SV_AMMO_NORMAL }, | |
174 | + { TV_BOLT, SV_AMMO_NORMAL }, | |
175 | + { TV_BOLT, SV_AMMO_NORMAL }, | |
176 | + { TV_BOW, SV_LIGHT_XBOW }, | |
177 | + | |
178 | + { TV_ARROW, SV_AMMO_NORMAL }, | |
179 | + { TV_BOLT, SV_AMMO_NORMAL }, | |
180 | + { TV_BOW, SV_SHORT_BOW }, | |
181 | + { TV_BOW, SV_LIGHT_XBOW }, | |
182 | + | |
183 | + { TV_SWORD, SV_DAGGER }, | |
184 | + { TV_SWORD, SV_TANTO }, | |
185 | + { TV_SWORD, SV_RAPIER }, | |
186 | + { TV_SWORD, SV_SMALL_SWORD }, | |
187 | + | |
188 | + { TV_SWORD, SV_SHORT_SWORD }, | |
189 | + { TV_SWORD, SV_LONG_SWORD }, | |
190 | + { TV_SWORD, SV_SCIMITAR }, | |
191 | + { TV_SWORD, SV_BROAD_SWORD }, | |
192 | + | |
193 | + { TV_HISSATSU_BOOK, 0 }, | |
194 | + { TV_HISSATSU_BOOK, 0 }, | |
195 | + { TV_HISSATSU_BOOK, 1 }, | |
196 | + { TV_HISSATSU_BOOK, 1 }, | |
197 | + }, | |
198 | + | |
199 | + { | |
200 | + /* Temple */ | |
201 | + { TV_HAFTED, SV_NUNCHAKU }, | |
202 | + { TV_HAFTED, SV_QUARTERSTAFF }, | |
203 | + { TV_HAFTED, SV_MACE }, | |
204 | + { TV_HAFTED, SV_BO_STAFF }, | |
205 | + | |
206 | + { TV_HAFTED, SV_WAR_HAMMER }, | |
207 | + { TV_HAFTED, SV_WAR_HAMMER }, | |
208 | + { TV_HAFTED, SV_MORNING_STAR }, | |
209 | + { TV_HAFTED, SV_FLAIL }, | |
210 | + | |
211 | + { TV_HAFTED, SV_LEAD_FILLED_MACE }, | |
212 | + { TV_SCROLL, SV_SCROLL_REMOVE_CURSE }, | |
213 | + { TV_SCROLL, SV_SCROLL_BLESSING }, | |
214 | + { TV_SCROLL, SV_SCROLL_HOLY_CHANT }, | |
215 | + | |
216 | + { TV_POTION, SV_POTION_HEROISM }, | |
217 | + { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
218 | + { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
219 | + { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
220 | + | |
221 | + { TV_POTION, SV_POTION_CURE_LIGHT }, | |
222 | + { TV_POTION, SV_POTION_CURE_SERIOUS }, | |
223 | + { TV_POTION, SV_POTION_CURE_SERIOUS }, | |
224 | + { TV_POTION, SV_POTION_CURE_CRITICAL }, | |
225 | + | |
226 | + { TV_POTION, SV_POTION_CURE_CRITICAL }, | |
227 | + { TV_POTION, SV_POTION_RESTORE_EXP }, | |
228 | + { TV_POTION, SV_POTION_RESTORE_EXP }, | |
229 | + { TV_POTION, SV_POTION_RESTORE_EXP }, | |
230 | + | |
231 | + { TV_LIFE_BOOK, 0 }, | |
232 | + { TV_LIFE_BOOK, 0 }, | |
233 | + { TV_LIFE_BOOK, 1 }, | |
234 | + { TV_LIFE_BOOK, 1 }, | |
235 | + | |
236 | + { TV_CRUSADE_BOOK, 0 }, | |
237 | + { TV_CRUSADE_BOOK, 0 }, | |
238 | + { TV_CRUSADE_BOOK, 1 }, | |
239 | + { TV_CRUSADE_BOOK, 1 }, | |
240 | + | |
241 | + { TV_HAFTED, SV_WHIP }, | |
242 | + { TV_HAFTED, SV_MACE }, | |
243 | + { TV_HAFTED, SV_BALL_AND_CHAIN }, | |
244 | + { TV_HAFTED, SV_WAR_HAMMER }, | |
245 | + | |
246 | + { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
247 | + { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
248 | + { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
249 | + { TV_POTION, SV_POTION_CURE_CRITICAL }, | |
250 | + | |
251 | + { TV_POTION, SV_POTION_CURE_CRITICAL }, | |
252 | + { TV_POTION, SV_POTION_RESTORE_EXP }, | |
253 | + | |
254 | + { TV_FIGURINE, 0 }, | |
255 | + { TV_STATUE, SV_ANY }, | |
256 | + | |
257 | + { TV_SCROLL, SV_SCROLL_REMOVE_CURSE }, | |
258 | + { TV_SCROLL, SV_SCROLL_REMOVE_CURSE }, | |
259 | + { TV_SCROLL, SV_SCROLL_STAR_REMOVE_CURSE }, | |
260 | + { TV_SCROLL, SV_SCROLL_STAR_REMOVE_CURSE } | |
261 | + }, | |
262 | + | |
263 | + { | |
264 | + /* Alchemy shop */ | |
265 | + { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_HIT }, | |
266 | + { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_DAM }, | |
267 | + { TV_SCROLL, SV_SCROLL_ENCHANT_ARMOR }, | |
268 | + { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
269 | + | |
270 | + { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
271 | + { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
272 | + { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
273 | + { TV_SCROLL, SV_SCROLL_LIGHT }, | |
274 | + | |
275 | + { TV_SCROLL, SV_SCROLL_PHASE_DOOR }, | |
276 | + { TV_SCROLL, SV_SCROLL_PHASE_DOOR }, | |
277 | + { TV_SCROLL, SV_SCROLL_TELEPORT }, | |
278 | + { TV_SCROLL, SV_SCROLL_MONSTER_CONFUSION }, | |
279 | + | |
280 | + { TV_SCROLL, SV_SCROLL_MAPPING }, | |
281 | + { TV_SCROLL, SV_SCROLL_DETECT_GOLD }, | |
282 | + { TV_SCROLL, SV_SCROLL_DETECT_ITEM }, | |
283 | + { TV_SCROLL, SV_SCROLL_DETECT_TRAP }, | |
284 | + | |
285 | + { TV_SCROLL, SV_SCROLL_DETECT_INVIS }, | |
286 | + { TV_SCROLL, SV_SCROLL_RECHARGING }, | |
287 | + { TV_SCROLL, SV_SCROLL_TELEPORT }, | |
288 | + { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
289 | + | |
290 | + { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
291 | + { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
292 | + { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
293 | + { TV_SCROLL, SV_SCROLL_TELEPORT }, | |
294 | + | |
295 | + { TV_SCROLL, SV_SCROLL_TELEPORT }, | |
296 | + { TV_POTION, SV_POTION_RES_STR }, | |
297 | + { TV_POTION, SV_POTION_RES_INT }, | |
298 | + { TV_POTION, SV_POTION_RES_WIS }, | |
299 | + | |
300 | + { TV_POTION, SV_POTION_RES_DEX }, | |
301 | + { TV_POTION, SV_POTION_RES_CON }, | |
302 | + { TV_POTION, SV_POTION_RES_CHR }, | |
303 | + { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
304 | + | |
305 | + { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
306 | + { TV_SCROLL, SV_SCROLL_STAR_IDENTIFY }, | |
307 | + { TV_SCROLL, SV_SCROLL_STAR_IDENTIFY }, | |
308 | + { TV_SCROLL, SV_SCROLL_LIGHT }, | |
309 | + | |
310 | + { TV_POTION, SV_POTION_RES_STR }, | |
311 | + { TV_POTION, SV_POTION_RES_INT }, | |
312 | + { TV_POTION, SV_POTION_RES_WIS }, | |
313 | + { TV_POTION, SV_POTION_RES_DEX }, | |
314 | + | |
315 | + { TV_POTION, SV_POTION_RES_CON }, | |
316 | + { TV_POTION, SV_POTION_RES_CHR }, | |
317 | + { TV_SCROLL, SV_SCROLL_ENCHANT_ARMOR }, | |
318 | + { TV_SCROLL, SV_SCROLL_ENCHANT_ARMOR }, | |
319 | + | |
320 | + { TV_SCROLL, SV_SCROLL_RECHARGING }, | |
321 | + { TV_SCROLL, SV_SCROLL_PHASE_DOOR }, | |
322 | + { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_HIT }, | |
323 | + { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_DAM }, | |
324 | + | |
325 | + }, | |
326 | + | |
327 | + { | |
328 | + /* Magic-User store */ | |
329 | + { TV_RING, SV_RING_PROTECTION }, | |
330 | + { TV_RING, SV_RING_LEVITATION_FALL }, | |
331 | + { TV_RING, SV_RING_PROTECTION }, | |
332 | + { TV_RING, SV_RING_RESIST_FIRE }, | |
333 | + | |
334 | + { TV_RING, SV_RING_RESIST_COLD }, | |
335 | + { TV_AMULET, SV_AMULET_CHARISMA }, | |
336 | + { TV_RING, SV_RING_WARNING }, | |
337 | + { TV_AMULET, SV_AMULET_RESIST_ACID }, | |
338 | + | |
339 | + { TV_AMULET, SV_AMULET_SEARCHING }, | |
340 | + { TV_WAND, SV_WAND_SLOW_MONSTER }, | |
341 | + { TV_WAND, SV_WAND_CONFUSE_MONSTER }, | |
342 | + { TV_WAND, SV_WAND_SLEEP_MONSTER }, | |
343 | + | |
344 | + { TV_WAND, SV_WAND_MAGIC_MISSILE }, | |
345 | + { TV_WAND, SV_WAND_STINKING_CLOUD }, | |
346 | + { TV_WAND, SV_WAND_WONDER }, | |
347 | + { TV_WAND, SV_WAND_DISARMING }, | |
348 | + | |
349 | + { TV_STAFF, SV_STAFF_LITE }, | |
350 | + { TV_STAFF, SV_STAFF_MAPPING }, | |
351 | + { TV_STAFF, SV_STAFF_DETECT_TRAP }, | |
352 | + { TV_STAFF, SV_STAFF_DETECT_DOOR }, | |
353 | + | |
354 | + { TV_STAFF, SV_STAFF_DETECT_GOLD }, | |
355 | + { TV_STAFF, SV_STAFF_DETECT_ITEM }, | |
356 | + { TV_STAFF, SV_STAFF_DETECT_INVIS }, | |
357 | + { TV_STAFF, SV_STAFF_DETECT_EVIL }, | |
358 | + | |
359 | + { TV_STAFF, SV_STAFF_TELEPORTATION }, | |
360 | + { TV_STAFF, SV_STAFF_TELEPORTATION }, | |
361 | + { TV_STAFF, SV_STAFF_TELEPORTATION }, | |
362 | + { TV_STAFF, SV_STAFF_TELEPORTATION }, | |
363 | + | |
364 | + { TV_STAFF, SV_STAFF_IDENTIFY }, | |
365 | + { TV_STAFF, SV_STAFF_IDENTIFY }, | |
366 | + { TV_STAFF, SV_STAFF_IDENTIFY }, | |
367 | + | |
368 | + { TV_STAFF, SV_STAFF_IDENTIFY }, | |
369 | + { TV_STAFF, SV_STAFF_REMOVE_CURSE }, | |
370 | + { TV_STAFF, SV_STAFF_CURE_LIGHT }, | |
371 | + { TV_STAFF, SV_STAFF_PROBING }, | |
372 | + | |
373 | + { TV_FIGURINE, 0 }, | |
374 | + | |
375 | + { TV_SORCERY_BOOK, 0 }, | |
376 | + { TV_SORCERY_BOOK, 0 }, | |
377 | + { TV_SORCERY_BOOK, 1 }, | |
378 | + { TV_SORCERY_BOOK, 1 }, | |
379 | + | |
380 | + { TV_ARCANE_BOOK, 0 }, | |
381 | + { TV_ARCANE_BOOK, 0 }, | |
382 | + { TV_ARCANE_BOOK, 1 }, | |
383 | + { TV_ARCANE_BOOK, 1 }, | |
384 | + | |
385 | + { TV_ARCANE_BOOK, 2 }, | |
386 | + { TV_ARCANE_BOOK, 2 }, | |
387 | + { TV_ARCANE_BOOK, 3 }, | |
388 | + { TV_ARCANE_BOOK, 3 }, | |
389 | + }, | |
390 | + | |
391 | + { | |
392 | + /* Black Market (unused) */ | |
393 | + { 0, 0 }, | |
394 | + { 0, 0 }, | |
395 | + { 0, 0 }, | |
396 | + { 0, 0 }, | |
397 | + { 0, 0 }, | |
398 | + { 0, 0 }, | |
399 | + { 0, 0 }, | |
400 | + { 0, 0 }, | |
401 | + { 0, 0 }, | |
402 | + { 0, 0 }, | |
403 | + { 0, 0 }, | |
404 | + { 0, 0 }, | |
405 | + { 0, 0 }, | |
406 | + { 0, 0 }, | |
407 | + { 0, 0 }, | |
408 | + { 0, 0 }, | |
409 | + { 0, 0 }, | |
410 | + { 0, 0 }, | |
411 | + { 0, 0 }, | |
412 | + { 0, 0 }, | |
413 | + { 0, 0 }, | |
414 | + { 0, 0 }, | |
415 | + { 0, 0 }, | |
416 | + { 0, 0 }, | |
417 | + { 0, 0 }, | |
418 | + { 0, 0 }, | |
419 | + { 0, 0 }, | |
420 | + { 0, 0 }, | |
421 | + { 0, 0 }, | |
422 | + { 0, 0 }, | |
423 | + { 0, 0 }, | |
424 | + { 0, 0 } | |
425 | + }, | |
426 | + | |
427 | + { | |
428 | + /* Home (unused) */ | |
429 | + { 0, 0 }, | |
430 | + { 0, 0 }, | |
431 | + { 0, 0 }, | |
432 | + { 0, 0 }, | |
433 | + { 0, 0 }, | |
434 | + { 0, 0 }, | |
435 | + { 0, 0 }, | |
436 | + { 0, 0 }, | |
437 | + { 0, 0 }, | |
438 | + { 0, 0 }, | |
439 | + { 0, 0 }, | |
440 | + { 0, 0 }, | |
441 | + { 0, 0 }, | |
442 | + { 0, 0 }, | |
443 | + { 0, 0 }, | |
444 | + { 0, 0 }, | |
445 | + { 0, 0 }, | |
446 | + { 0, 0 }, | |
447 | + { 0, 0 }, | |
448 | + { 0, 0 }, | |
449 | + { 0, 0 }, | |
450 | + { 0, 0 }, | |
451 | + { 0, 0 }, | |
452 | + { 0, 0 }, | |
453 | + { 0, 0 }, | |
454 | + { 0, 0 }, | |
455 | + { 0, 0 }, | |
456 | + { 0, 0 }, | |
457 | + { 0, 0 }, | |
458 | + { 0, 0 }, | |
459 | + { 0, 0 }, | |
460 | + { 0, 0 } | |
461 | + }, | |
462 | + | |
463 | + { | |
464 | + /* Bookstore */ | |
465 | + { TV_SORCERY_BOOK, 0 }, | |
466 | + { TV_SORCERY_BOOK, 0 }, | |
467 | + { TV_SORCERY_BOOK, 1 }, | |
468 | + { TV_SORCERY_BOOK, 1 }, | |
469 | + | |
470 | + { TV_NATURE_BOOK, 0 }, | |
471 | + { TV_NATURE_BOOK, 0 }, | |
472 | + { TV_NATURE_BOOK, 1 }, | |
473 | + { TV_NATURE_BOOK, 1 }, | |
474 | + | |
475 | + { TV_CHAOS_BOOK, 0 }, | |
476 | + { TV_CHAOS_BOOK, 0 }, | |
477 | + { TV_CHAOS_BOOK, 1 }, | |
478 | + { TV_CHAOS_BOOK, 1 }, | |
479 | + | |
480 | + { TV_DEATH_BOOK, 0 }, | |
481 | + { TV_DEATH_BOOK, 0 }, | |
482 | + { TV_DEATH_BOOK, 1 }, | |
483 | + { TV_DEATH_BOOK, 1 }, | |
484 | + | |
485 | + { TV_TRUMP_BOOK, 0 }, | |
486 | + { TV_TRUMP_BOOK, 0 }, | |
487 | + { TV_TRUMP_BOOK, 1 }, | |
488 | + { TV_TRUMP_BOOK, 1 }, | |
489 | + | |
490 | + { TV_ARCANE_BOOK, 0 }, | |
491 | + { TV_ARCANE_BOOK, 1 }, | |
492 | + { TV_ARCANE_BOOK, 2 }, | |
493 | + { TV_ARCANE_BOOK, 3 }, | |
494 | + | |
495 | + { TV_CRAFT_BOOK, 0 }, | |
496 | + { TV_CRAFT_BOOK, 0 }, | |
497 | + { TV_CRAFT_BOOK, 1 }, | |
498 | + { TV_CRAFT_BOOK, 1 }, | |
499 | + | |
500 | + { TV_DAEMON_BOOK, 0 }, | |
501 | + { TV_DAEMON_BOOK, 0 }, | |
502 | + { TV_DAEMON_BOOK, 1 }, | |
503 | + { TV_DAEMON_BOOK, 1 }, | |
504 | + | |
505 | + { TV_MUSIC_BOOK, 0 }, | |
506 | + { TV_MUSIC_BOOK, 0 }, | |
507 | + { TV_MUSIC_BOOK, 1 }, | |
508 | + { TV_MUSIC_BOOK, 1 }, | |
509 | + | |
510 | + { TV_HEX_BOOK, 0 }, | |
511 | + { TV_HEX_BOOK, 0 }, | |
512 | + { TV_HEX_BOOK, 1 }, | |
513 | + { TV_HEX_BOOK, 1 }, | |
514 | + }, | |
515 | + | |
516 | + { | |
517 | + /* Museum (unused) */ | |
518 | + { 0, 0 }, | |
519 | + { 0, 0 }, | |
520 | + { 0, 0 }, | |
521 | + { 0, 0 }, | |
522 | + { 0, 0 }, | |
523 | + { 0, 0 }, | |
524 | + { 0, 0 }, | |
525 | + { 0, 0 }, | |
526 | + { 0, 0 }, | |
527 | + { 0, 0 }, | |
528 | + { 0, 0 }, | |
529 | + { 0, 0 }, | |
530 | + { 0, 0 }, | |
531 | + { 0, 0 }, | |
532 | + { 0, 0 }, | |
533 | + { 0, 0 }, | |
534 | + { 0, 0 }, | |
535 | + { 0, 0 }, | |
536 | + { 0, 0 }, | |
537 | + { 0, 0 }, | |
538 | + { 0, 0 }, | |
539 | + { 0, 0 }, | |
540 | + { 0, 0 }, | |
541 | + { 0, 0 }, | |
542 | + { 0, 0 }, | |
543 | + { 0, 0 }, | |
544 | + { 0, 0 }, | |
545 | + { 0, 0 }, | |
546 | + { 0, 0 }, | |
547 | + { 0, 0 }, | |
548 | + { 0, 0 }, | |
549 | + { 0, 0 } | |
550 | + } | |
551 | +}; |
@@ -0,0 +1,5 @@ | ||
1 | +#pragma once | |
2 | + | |
3 | +#define STORE_CHOICES 48 /* Number of items to choose stock from */ | |
4 | + | |
5 | +extern byte store_table[MAX_STORES][STORE_CHOICES][2]; |
@@ -69,562 +69,6 @@ static s16b inner_town_num = 0; | ||
69 | 69 | /*** Initialize others ***/ |
70 | 70 | |
71 | 71 | /*! |
72 | - * 店舗で販売するオブジェクトを定義する / Hack -- Objects sold in the stores -- by tval/sval pair. | |
73 | - */ | |
74 | -byte store_table[MAX_STORES][STORE_CHOICES][2] = | |
75 | -{ | |
76 | - { | |
77 | - /* General Store */ | |
78 | - | |
79 | - { TV_FOOD, SV_FOOD_RATION }, | |
80 | - { TV_FOOD, SV_FOOD_RATION }, | |
81 | - { TV_FOOD, SV_FOOD_RATION }, | |
82 | - { TV_FOOD, SV_FOOD_RATION }, | |
83 | - | |
84 | - { TV_FOOD, SV_FOOD_RATION }, | |
85 | - { TV_FOOD, SV_FOOD_BISCUIT }, | |
86 | - { TV_FOOD, SV_FOOD_JERKY }, | |
87 | - { TV_FOOD, SV_FOOD_JERKY }, | |
88 | - | |
89 | - { TV_FOOD, SV_FOOD_PINT_OF_WINE }, | |
90 | - { TV_FOOD, SV_FOOD_PINT_OF_ALE }, | |
91 | - { TV_LITE, SV_LITE_TORCH }, | |
92 | - { TV_LITE, SV_LITE_TORCH }, | |
93 | - | |
94 | - { TV_LITE, SV_LITE_TORCH }, | |
95 | - { TV_LITE, SV_LITE_TORCH }, | |
96 | - { TV_LITE, SV_LITE_LANTERN }, | |
97 | - { TV_LITE, SV_LITE_LANTERN }, | |
98 | - | |
99 | - { TV_FLASK, 0 }, | |
100 | - { TV_FLASK, 0 }, | |
101 | - { TV_FLASK, 0 }, | |
102 | - { TV_FLASK, 0 }, | |
103 | - | |
104 | - { TV_FLASK, 0 }, | |
105 | - { TV_FLASK, 0 }, | |
106 | - { TV_SPIKE, 0 }, | |
107 | - { TV_SPIKE, 0 }, | |
108 | - | |
109 | - { TV_SHOT, SV_AMMO_NORMAL }, | |
110 | - { TV_ARROW, SV_AMMO_NORMAL }, | |
111 | - { TV_BOLT, SV_AMMO_NORMAL }, | |
112 | - { TV_DIGGING, SV_SHOVEL }, | |
113 | - | |
114 | - { TV_DIGGING, SV_PICK }, | |
115 | - { TV_CLOAK, SV_CLOAK }, | |
116 | - { TV_CLOAK, SV_CLOAK }, | |
117 | - { TV_CLOAK, SV_FUR_CLOAK }, | |
118 | - | |
119 | - { TV_FOOD, SV_FOOD_RATION }, | |
120 | - { TV_FOOD, SV_FOOD_RATION }, | |
121 | - { TV_FOOD, SV_FOOD_RATION }, | |
122 | - { TV_FOOD, SV_FOOD_RATION }, | |
123 | - | |
124 | - { TV_POTION, SV_POTION_WATER }, | |
125 | - { TV_POTION, SV_POTION_WATER }, | |
126 | - { TV_LITE, SV_LITE_LANTERN }, | |
127 | - { TV_LITE, SV_LITE_LANTERN }, | |
128 | - | |
129 | - { TV_FOOD, SV_FOOD_WAYBREAD }, | |
130 | - { TV_FOOD, SV_FOOD_WAYBREAD }, | |
131 | - { TV_CAPTURE, 0 }, | |
132 | - { TV_FIGURINE, 0 }, | |
133 | - | |
134 | - { TV_SHOT, SV_AMMO_NORMAL }, | |
135 | - { TV_ARROW, SV_AMMO_NORMAL }, | |
136 | - { TV_BOLT, SV_AMMO_NORMAL }, | |
137 | - { TV_DIGGING, SV_SHOVEL } | |
138 | - }, | |
139 | - | |
140 | - { | |
141 | - /* Armoury */ | |
142 | - | |
143 | - { TV_BOOTS, SV_PAIR_OF_SOFT_LEATHER_BOOTS }, | |
144 | - { TV_BOOTS, SV_PAIR_OF_SOFT_LEATHER_BOOTS }, | |
145 | - { TV_BOOTS, SV_PAIR_OF_HARD_LEATHER_BOOTS }, | |
146 | - { TV_BOOTS, SV_PAIR_OF_HARD_LEATHER_BOOTS }, | |
147 | - | |
148 | - { TV_HELM, SV_HARD_LEATHER_CAP }, | |
149 | - { TV_HELM, SV_HARD_LEATHER_CAP }, | |
150 | - { TV_HELM, SV_METAL_CAP }, | |
151 | - { TV_HELM, SV_IRON_HELM }, | |
152 | - | |
153 | - { TV_SOFT_ARMOR, SV_ROBE }, | |
154 | - { TV_SOFT_ARMOR, SV_ROBE }, | |
155 | - { TV_SOFT_ARMOR, SV_SOFT_LEATHER_ARMOR }, | |
156 | - { TV_SOFT_ARMOR, SV_SOFT_LEATHER_ARMOR }, | |
157 | - | |
158 | - { TV_SOFT_ARMOR, SV_HARD_LEATHER_ARMOR }, | |
159 | - { TV_SOFT_ARMOR, SV_HARD_LEATHER_ARMOR }, | |
160 | - { TV_SOFT_ARMOR, SV_HARD_STUDDED_LEATHER }, | |
161 | - { TV_SOFT_ARMOR, SV_HARD_STUDDED_LEATHER }, | |
162 | - | |
163 | - { TV_SOFT_ARMOR, SV_RHINO_HIDE_ARMOR }, | |
164 | - { TV_SOFT_ARMOR, SV_LEATHER_SCALE_MAIL }, | |
165 | - { TV_HARD_ARMOR, SV_METAL_SCALE_MAIL }, | |
166 | - { TV_HARD_ARMOR, SV_CHAIN_MAIL }, | |
167 | - | |
168 | - { TV_HARD_ARMOR, SV_DOUBLE_RING_MAIL }, | |
169 | - { TV_HARD_ARMOR, SV_AUGMENTED_CHAIN_MAIL }, | |
170 | - { TV_HARD_ARMOR, SV_BAR_CHAIN_MAIL }, | |
171 | - { TV_HARD_ARMOR, SV_DOUBLE_CHAIN_MAIL }, | |
172 | - | |
173 | - { TV_HARD_ARMOR, SV_METAL_BRIGANDINE_ARMOUR }, | |
174 | - { TV_HARD_ARMOR, SV_SPLINT_MAIL }, | |
175 | - { TV_GLOVES, SV_SET_OF_LEATHER_GLOVES }, | |
176 | - { TV_GLOVES, SV_SET_OF_LEATHER_GLOVES }, | |
177 | - | |
178 | - { TV_GLOVES, SV_SET_OF_GAUNTLETS }, | |
179 | - { TV_SHIELD, SV_SMALL_LEATHER_SHIELD }, | |
180 | - { TV_SHIELD, SV_LARGE_LEATHER_SHIELD }, | |
181 | - { TV_SHIELD, SV_SMALL_METAL_SHIELD }, | |
182 | - | |
183 | - { TV_BOOTS, SV_PAIR_OF_HARD_LEATHER_BOOTS }, | |
184 | - { TV_BOOTS, SV_PAIR_OF_HARD_LEATHER_BOOTS }, | |
185 | - { TV_HELM, SV_HARD_LEATHER_CAP }, | |
186 | - { TV_HELM, SV_HARD_LEATHER_CAP }, | |
187 | - | |
188 | - { TV_SOFT_ARMOR, SV_ROBE }, | |
189 | - { TV_SOFT_ARMOR, SV_SOFT_LEATHER_ARMOR }, | |
190 | - { TV_SOFT_ARMOR, SV_SOFT_LEATHER_ARMOR }, | |
191 | - { TV_SOFT_ARMOR, SV_HARD_LEATHER_ARMOR }, | |
192 | - | |
193 | - { TV_SOFT_ARMOR, SV_LEATHER_JACK }, | |
194 | - { TV_HARD_ARMOR, SV_METAL_SCALE_MAIL }, | |
195 | - { TV_HARD_ARMOR, SV_CHAIN_MAIL }, | |
196 | - { TV_HARD_ARMOR, SV_CHAIN_MAIL }, | |
197 | - | |
198 | - { TV_GLOVES, SV_SET_OF_LEATHER_GLOVES }, | |
199 | - { TV_GLOVES, SV_SET_OF_GAUNTLETS }, | |
200 | - { TV_SHIELD, SV_SMALL_LEATHER_SHIELD }, | |
201 | - { TV_SHIELD, SV_SMALL_LEATHER_SHIELD } | |
202 | - }, | |
203 | - | |
204 | - { | |
205 | - /* Weaponsmith */ | |
206 | - | |
207 | - { TV_SWORD, SV_DAGGER }, | |
208 | - { TV_SWORD, SV_MAIN_GAUCHE }, | |
209 | - { TV_SWORD, SV_RAPIER }, | |
210 | - { TV_SWORD, SV_SMALL_SWORD }, | |
211 | - | |
212 | - { TV_SWORD, SV_SHORT_SWORD }, | |
213 | - { TV_SWORD, SV_SABRE }, | |
214 | - { TV_SWORD, SV_CUTLASS }, | |
215 | - { TV_SWORD, SV_TULWAR }, | |
216 | - | |
217 | - { TV_SWORD, SV_BROAD_SWORD }, | |
218 | - { TV_SWORD, SV_LONG_SWORD }, | |
219 | - { TV_SWORD, SV_SCIMITAR }, | |
220 | - { TV_SWORD, SV_KATANA }, | |
221 | - | |
222 | - { TV_SWORD, SV_BASTARD_SWORD }, | |
223 | - { TV_POLEARM, SV_SPEAR }, | |
224 | - { TV_POLEARM, SV_AWL_PIKE }, | |
225 | - { TV_POLEARM, SV_TRIDENT }, | |
226 | - | |
227 | - { TV_POLEARM, SV_PIKE }, | |
228 | - { TV_POLEARM, SV_BEAKED_AXE }, | |
229 | - { TV_POLEARM, SV_BROAD_AXE }, | |
230 | - { TV_POLEARM, SV_LANCE }, | |
231 | - | |
232 | - { TV_POLEARM, SV_BATTLE_AXE }, | |
233 | - { TV_POLEARM, SV_HATCHET }, | |
234 | - { TV_BOW, SV_SLING }, | |
235 | - { TV_BOW, SV_SHORT_BOW }, | |
236 | - | |
237 | - { TV_BOW, SV_LIGHT_XBOW }, | |
238 | - { TV_SHOT, SV_AMMO_NORMAL }, | |
239 | - { TV_SHOT, SV_AMMO_NORMAL }, | |
240 | - { TV_ARROW, SV_AMMO_NORMAL }, | |
241 | - | |
242 | - { TV_ARROW, SV_AMMO_NORMAL }, | |
243 | - { TV_BOLT, SV_AMMO_NORMAL }, | |
244 | - { TV_BOLT, SV_AMMO_NORMAL }, | |
245 | - { TV_BOW, SV_LIGHT_XBOW }, | |
246 | - | |
247 | - { TV_ARROW, SV_AMMO_NORMAL }, | |
248 | - { TV_BOLT, SV_AMMO_NORMAL }, | |
249 | - { TV_BOW, SV_SHORT_BOW }, | |
250 | - { TV_BOW, SV_LIGHT_XBOW }, | |
251 | - | |
252 | - { TV_SWORD, SV_DAGGER }, | |
253 | - { TV_SWORD, SV_TANTO }, | |
254 | - { TV_SWORD, SV_RAPIER }, | |
255 | - { TV_SWORD, SV_SMALL_SWORD }, | |
256 | - | |
257 | - { TV_SWORD, SV_SHORT_SWORD }, | |
258 | - { TV_SWORD, SV_LONG_SWORD }, | |
259 | - { TV_SWORD, SV_SCIMITAR }, | |
260 | - { TV_SWORD, SV_BROAD_SWORD }, | |
261 | - | |
262 | - { TV_HISSATSU_BOOK, 0 }, | |
263 | - { TV_HISSATSU_BOOK, 0 }, | |
264 | - { TV_HISSATSU_BOOK, 1 }, | |
265 | - { TV_HISSATSU_BOOK, 1 }, | |
266 | - }, | |
267 | - | |
268 | - { | |
269 | - /* Temple */ | |
270 | - | |
271 | - { TV_HAFTED, SV_NUNCHAKU }, | |
272 | - { TV_HAFTED, SV_QUARTERSTAFF }, | |
273 | - { TV_HAFTED, SV_MACE }, | |
274 | - { TV_HAFTED, SV_BO_STAFF }, | |
275 | - | |
276 | - { TV_HAFTED, SV_WAR_HAMMER }, | |
277 | - { TV_HAFTED, SV_WAR_HAMMER }, | |
278 | - { TV_HAFTED, SV_MORNING_STAR }, | |
279 | - { TV_HAFTED, SV_FLAIL }, | |
280 | - | |
281 | - { TV_HAFTED, SV_LEAD_FILLED_MACE }, | |
282 | - { TV_SCROLL, SV_SCROLL_REMOVE_CURSE }, | |
283 | - { TV_SCROLL, SV_SCROLL_BLESSING }, | |
284 | - { TV_SCROLL, SV_SCROLL_HOLY_CHANT }, | |
285 | - | |
286 | - { TV_POTION, SV_POTION_HEROISM }, | |
287 | - { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
288 | - { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
289 | - { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
290 | - | |
291 | - { TV_POTION, SV_POTION_CURE_LIGHT }, | |
292 | - { TV_POTION, SV_POTION_CURE_SERIOUS }, | |
293 | - { TV_POTION, SV_POTION_CURE_SERIOUS }, | |
294 | - { TV_POTION, SV_POTION_CURE_CRITICAL }, | |
295 | - | |
296 | - { TV_POTION, SV_POTION_CURE_CRITICAL }, | |
297 | - { TV_POTION, SV_POTION_RESTORE_EXP }, | |
298 | - { TV_POTION, SV_POTION_RESTORE_EXP }, | |
299 | - { TV_POTION, SV_POTION_RESTORE_EXP }, | |
300 | - | |
301 | - { TV_LIFE_BOOK, 0 }, | |
302 | - { TV_LIFE_BOOK, 0 }, | |
303 | - { TV_LIFE_BOOK, 1 }, | |
304 | - { TV_LIFE_BOOK, 1 }, | |
305 | - | |
306 | - { TV_CRUSADE_BOOK, 0 }, | |
307 | - { TV_CRUSADE_BOOK, 0 }, | |
308 | - { TV_CRUSADE_BOOK, 1 }, | |
309 | - { TV_CRUSADE_BOOK, 1 }, | |
310 | - | |
311 | - { TV_HAFTED, SV_WHIP }, | |
312 | - { TV_HAFTED, SV_MACE }, | |
313 | - { TV_HAFTED, SV_BALL_AND_CHAIN }, | |
314 | - { TV_HAFTED, SV_WAR_HAMMER }, | |
315 | - | |
316 | - { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
317 | - { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
318 | - { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
319 | - { TV_POTION, SV_POTION_CURE_CRITICAL }, | |
320 | - | |
321 | - { TV_POTION, SV_POTION_CURE_CRITICAL }, | |
322 | - { TV_POTION, SV_POTION_RESTORE_EXP }, | |
323 | - | |
324 | - { TV_FIGURINE, 0 }, | |
325 | - { TV_STATUE, SV_ANY }, | |
326 | - | |
327 | - { TV_SCROLL, SV_SCROLL_REMOVE_CURSE }, | |
328 | - { TV_SCROLL, SV_SCROLL_REMOVE_CURSE }, | |
329 | - { TV_SCROLL, SV_SCROLL_STAR_REMOVE_CURSE }, | |
330 | - { TV_SCROLL, SV_SCROLL_STAR_REMOVE_CURSE } | |
331 | - }, | |
332 | - | |
333 | - { | |
334 | - /* Alchemy shop */ | |
335 | - | |
336 | - { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_HIT }, | |
337 | - { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_DAM }, | |
338 | - { TV_SCROLL, SV_SCROLL_ENCHANT_ARMOR }, | |
339 | - { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
340 | - | |
341 | - { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
342 | - { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
343 | - { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
344 | - { TV_SCROLL, SV_SCROLL_LIGHT }, | |
345 | - | |
346 | - { TV_SCROLL, SV_SCROLL_PHASE_DOOR }, | |
347 | - { TV_SCROLL, SV_SCROLL_PHASE_DOOR }, | |
348 | - { TV_SCROLL, SV_SCROLL_TELEPORT }, | |
349 | - { TV_SCROLL, SV_SCROLL_MONSTER_CONFUSION }, | |
350 | - | |
351 | - { TV_SCROLL, SV_SCROLL_MAPPING }, | |
352 | - { TV_SCROLL, SV_SCROLL_DETECT_GOLD }, | |
353 | - { TV_SCROLL, SV_SCROLL_DETECT_ITEM }, | |
354 | - { TV_SCROLL, SV_SCROLL_DETECT_TRAP }, | |
355 | - | |
356 | - { TV_SCROLL, SV_SCROLL_DETECT_INVIS }, | |
357 | - { TV_SCROLL, SV_SCROLL_RECHARGING }, | |
358 | - { TV_SCROLL, SV_SCROLL_TELEPORT }, | |
359 | - { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
360 | - | |
361 | - { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
362 | - { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
363 | - { TV_SCROLL, SV_SCROLL_WORD_OF_RECALL }, | |
364 | - { TV_SCROLL, SV_SCROLL_TELEPORT }, | |
365 | - | |
366 | - { TV_SCROLL, SV_SCROLL_TELEPORT }, | |
367 | - { TV_POTION, SV_POTION_RES_STR }, | |
368 | - { TV_POTION, SV_POTION_RES_INT }, | |
369 | - { TV_POTION, SV_POTION_RES_WIS }, | |
370 | - | |
371 | - { TV_POTION, SV_POTION_RES_DEX }, | |
372 | - { TV_POTION, SV_POTION_RES_CON }, | |
373 | - { TV_POTION, SV_POTION_RES_CHR }, | |
374 | - { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
375 | - | |
376 | - { TV_SCROLL, SV_SCROLL_IDENTIFY }, | |
377 | - { TV_SCROLL, SV_SCROLL_STAR_IDENTIFY }, /* Yep, occasionally! */ | |
378 | - { TV_SCROLL, SV_SCROLL_STAR_IDENTIFY }, | |
379 | - { TV_SCROLL, SV_SCROLL_LIGHT }, | |
380 | - | |
381 | - { TV_POTION, SV_POTION_RES_STR }, | |
382 | - { TV_POTION, SV_POTION_RES_INT }, | |
383 | - { TV_POTION, SV_POTION_RES_WIS }, | |
384 | - { TV_POTION, SV_POTION_RES_DEX }, | |
385 | - | |
386 | - { TV_POTION, SV_POTION_RES_CON }, | |
387 | - { TV_POTION, SV_POTION_RES_CHR }, | |
388 | - { TV_SCROLL, SV_SCROLL_ENCHANT_ARMOR }, | |
389 | - { TV_SCROLL, SV_SCROLL_ENCHANT_ARMOR }, | |
390 | - | |
391 | - { TV_SCROLL, SV_SCROLL_RECHARGING }, | |
392 | - { TV_SCROLL, SV_SCROLL_PHASE_DOOR }, | |
393 | - { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_HIT }, | |
394 | - { TV_SCROLL, SV_SCROLL_ENCHANT_WEAPON_TO_DAM }, | |
395 | - | |
396 | - }, | |
397 | - | |
398 | - { | |
399 | - /* Magic-User store */ | |
400 | - | |
401 | - { TV_RING, SV_RING_PROTECTION }, | |
402 | - { TV_RING, SV_RING_LEVITATION_FALL }, | |
403 | - { TV_RING, SV_RING_PROTECTION }, | |
404 | - { TV_RING, SV_RING_RESIST_FIRE }, | |
405 | - | |
406 | - { TV_RING, SV_RING_RESIST_COLD }, | |
407 | - { TV_AMULET, SV_AMULET_CHARISMA }, | |
408 | - { TV_RING, SV_RING_WARNING }, | |
409 | - { TV_AMULET, SV_AMULET_RESIST_ACID }, | |
410 | - | |
411 | - { TV_AMULET, SV_AMULET_SEARCHING }, | |
412 | - { TV_WAND, SV_WAND_SLOW_MONSTER }, | |
413 | - { TV_WAND, SV_WAND_CONFUSE_MONSTER }, | |
414 | - { TV_WAND, SV_WAND_SLEEP_MONSTER }, | |
415 | - | |
416 | - { TV_WAND, SV_WAND_MAGIC_MISSILE }, | |
417 | - { TV_WAND, SV_WAND_STINKING_CLOUD }, | |
418 | - { TV_WAND, SV_WAND_WONDER }, | |
419 | - { TV_WAND, SV_WAND_DISARMING }, | |
420 | - | |
421 | - { TV_STAFF, SV_STAFF_LITE }, | |
422 | - { TV_STAFF, SV_STAFF_MAPPING }, | |
423 | - { TV_STAFF, SV_STAFF_DETECT_TRAP }, | |
424 | - { TV_STAFF, SV_STAFF_DETECT_DOOR }, | |
425 | - | |
426 | - { TV_STAFF, SV_STAFF_DETECT_GOLD }, | |
427 | - { TV_STAFF, SV_STAFF_DETECT_ITEM }, | |
428 | - { TV_STAFF, SV_STAFF_DETECT_INVIS }, | |
429 | - { TV_STAFF, SV_STAFF_DETECT_EVIL }, | |
430 | - | |
431 | - { TV_STAFF, SV_STAFF_TELEPORTATION }, | |
432 | - { TV_STAFF, SV_STAFF_TELEPORTATION }, | |
433 | - { TV_STAFF, SV_STAFF_TELEPORTATION }, | |
434 | - { TV_STAFF, SV_STAFF_TELEPORTATION }, | |
435 | - | |
436 | - { TV_STAFF, SV_STAFF_IDENTIFY }, | |
437 | - { TV_STAFF, SV_STAFF_IDENTIFY }, | |
438 | - { TV_STAFF, SV_STAFF_IDENTIFY }, | |
439 | - | |
440 | - { TV_STAFF, SV_STAFF_IDENTIFY }, | |
441 | - { TV_STAFF, SV_STAFF_REMOVE_CURSE }, | |
442 | - { TV_STAFF, SV_STAFF_CURE_LIGHT }, | |
443 | - { TV_STAFF, SV_STAFF_PROBING }, | |
444 | - | |
445 | - { TV_FIGURINE, 0 }, | |
446 | - | |
447 | - { TV_SORCERY_BOOK, 0 }, | |
448 | - { TV_SORCERY_BOOK, 0 }, | |
449 | - { TV_SORCERY_BOOK, 1 }, | |
450 | - { TV_SORCERY_BOOK, 1 }, | |
451 | - | |
452 | - { TV_ARCANE_BOOK, 0 }, | |
453 | - { TV_ARCANE_BOOK, 0 }, | |
454 | - { TV_ARCANE_BOOK, 1 }, | |
455 | - { TV_ARCANE_BOOK, 1 }, | |
456 | - | |
457 | - { TV_ARCANE_BOOK, 2 }, | |
458 | - { TV_ARCANE_BOOK, 2 }, | |
459 | - { TV_ARCANE_BOOK, 3 }, | |
460 | - { TV_ARCANE_BOOK, 3 }, | |
461 | - | |
462 | - }, | |
463 | - | |
464 | - { | |
465 | - /* Black Market (unused) */ | |
466 | - { 0, 0 }, | |
467 | - { 0, 0 }, | |
468 | - { 0, 0 }, | |
469 | - { 0, 0 }, | |
470 | - { 0, 0 }, | |
471 | - { 0, 0 }, | |
472 | - { 0, 0 }, | |
473 | - { 0, 0 }, | |
474 | - { 0, 0 }, | |
475 | - { 0, 0 }, | |
476 | - { 0, 0 }, | |
477 | - { 0, 0 }, | |
478 | - { 0, 0 }, | |
479 | - { 0, 0 }, | |
480 | - { 0, 0 }, | |
481 | - { 0, 0 }, | |
482 | - { 0, 0 }, | |
483 | - { 0, 0 }, | |
484 | - { 0, 0 }, | |
485 | - { 0, 0 }, | |
486 | - { 0, 0 }, | |
487 | - { 0, 0 }, | |
488 | - { 0, 0 }, | |
489 | - { 0, 0 }, | |
490 | - { 0, 0 }, | |
491 | - { 0, 0 }, | |
492 | - { 0, 0 }, | |
493 | - { 0, 0 }, | |
494 | - { 0, 0 }, | |
495 | - { 0, 0 }, | |
496 | - { 0, 0 }, | |
497 | - { 0, 0 } | |
498 | - }, | |
499 | - | |
500 | - { | |
501 | - /* Home (unused) */ | |
502 | - { 0, 0 }, | |
503 | - { 0, 0 }, | |
504 | - { 0, 0 }, | |
505 | - { 0, 0 }, | |
506 | - { 0, 0 }, | |
507 | - { 0, 0 }, | |
508 | - { 0, 0 }, | |
509 | - { 0, 0 }, | |
510 | - { 0, 0 }, | |
511 | - { 0, 0 }, | |
512 | - { 0, 0 }, | |
513 | - { 0, 0 }, | |
514 | - { 0, 0 }, | |
515 | - { 0, 0 }, | |
516 | - { 0, 0 }, | |
517 | - { 0, 0 }, | |
518 | - { 0, 0 }, | |
519 | - { 0, 0 }, | |
520 | - { 0, 0 }, | |
521 | - { 0, 0 }, | |
522 | - { 0, 0 }, | |
523 | - { 0, 0 }, | |
524 | - { 0, 0 }, | |
525 | - { 0, 0 }, | |
526 | - { 0, 0 }, | |
527 | - { 0, 0 }, | |
528 | - { 0, 0 }, | |
529 | - { 0, 0 }, | |
530 | - { 0, 0 }, | |
531 | - { 0, 0 }, | |
532 | - { 0, 0 }, | |
533 | - { 0, 0 } | |
534 | - }, | |
535 | - | |
536 | - { | |
537 | - /* Bookstore */ | |
538 | - { TV_SORCERY_BOOK, 0 }, | |
539 | - { TV_SORCERY_BOOK, 0 }, | |
540 | - { TV_SORCERY_BOOK, 1 }, | |
541 | - { TV_SORCERY_BOOK, 1 }, | |
542 | - | |
543 | - { TV_NATURE_BOOK, 0 }, | |
544 | - { TV_NATURE_BOOK, 0 }, | |
545 | - { TV_NATURE_BOOK, 1 }, | |
546 | - { TV_NATURE_BOOK, 1 }, | |
547 | - | |
548 | - { TV_CHAOS_BOOK, 0 }, | |
549 | - { TV_CHAOS_BOOK, 0 }, | |
550 | - { TV_CHAOS_BOOK, 1 }, | |
551 | - { TV_CHAOS_BOOK, 1 }, | |
552 | - | |
553 | - { TV_DEATH_BOOK, 0 }, | |
554 | - { TV_DEATH_BOOK, 0 }, | |
555 | - { TV_DEATH_BOOK, 1 }, | |
556 | - { TV_DEATH_BOOK, 1 }, | |
557 | - | |
558 | - { TV_TRUMP_BOOK, 0 }, /* +16 */ | |
559 | - { TV_TRUMP_BOOK, 0 }, | |
560 | - { TV_TRUMP_BOOK, 1 }, | |
561 | - { TV_TRUMP_BOOK, 1 }, | |
562 | - | |
563 | - { TV_ARCANE_BOOK, 0 }, | |
564 | - { TV_ARCANE_BOOK, 1 }, | |
565 | - { TV_ARCANE_BOOK, 2 }, | |
566 | - { TV_ARCANE_BOOK, 3 }, | |
567 | - | |
568 | - { TV_CRAFT_BOOK, 0 }, | |
569 | - { TV_CRAFT_BOOK, 0 }, | |
570 | - { TV_CRAFT_BOOK, 1 }, | |
571 | - { TV_CRAFT_BOOK, 1 }, | |
572 | - | |
573 | - { TV_DAEMON_BOOK, 0 }, | |
574 | - { TV_DAEMON_BOOK, 0 }, | |
575 | - { TV_DAEMON_BOOK, 1 }, | |
576 | - { TV_DAEMON_BOOK, 1 }, | |
577 | - | |
578 | - { TV_MUSIC_BOOK, 0 }, | |
579 | - { TV_MUSIC_BOOK, 0 }, | |
580 | - { TV_MUSIC_BOOK, 1 }, | |
581 | - { TV_MUSIC_BOOK, 1 }, | |
582 | - | |
583 | - { TV_HEX_BOOK, 0 }, | |
584 | - { TV_HEX_BOOK, 0 }, | |
585 | - { TV_HEX_BOOK, 1 }, | |
586 | - { TV_HEX_BOOK, 1 }, | |
587 | - }, | |
588 | - | |
589 | - { | |
590 | - /* Museum (unused) */ | |
591 | - { 0, 0 }, | |
592 | - { 0, 0 }, | |
593 | - { 0, 0 }, | |
594 | - { 0, 0 }, | |
595 | - { 0, 0 }, | |
596 | - { 0, 0 }, | |
597 | - { 0, 0 }, | |
598 | - { 0, 0 }, | |
599 | - { 0, 0 }, | |
600 | - { 0, 0 }, | |
601 | - { 0, 0 }, | |
602 | - { 0, 0 }, | |
603 | - { 0, 0 }, | |
604 | - { 0, 0 }, | |
605 | - { 0, 0 }, | |
606 | - { 0, 0 }, | |
607 | - { 0, 0 }, | |
608 | - { 0, 0 }, | |
609 | - { 0, 0 }, | |
610 | - { 0, 0 }, | |
611 | - { 0, 0 }, | |
612 | - { 0, 0 }, | |
613 | - { 0, 0 }, | |
614 | - { 0, 0 }, | |
615 | - { 0, 0 }, | |
616 | - { 0, 0 }, | |
617 | - { 0, 0 }, | |
618 | - { 0, 0 }, | |
619 | - { 0, 0 }, | |
620 | - { 0, 0 }, | |
621 | - { 0, 0 }, | |
622 | - { 0, 0 } | |
623 | - } | |
624 | -}; | |
625 | - | |
626 | - | |
627 | -/*! | |
628 | 72 | * @brief 取引成功時の店主のメッセージ処理 / |
629 | 73 | * ブラックマーケットのときは別のメッセージを出す |
630 | 74 | * Successful haggle. |
@@ -4138,11 +3582,6 @@ void store_init(int town_num, int store_num) | ||
4138 | 3582 | st_ptr->good_buy = 0; |
4139 | 3583 | st_ptr->bad_buy = 0; |
4140 | 3584 | st_ptr->stock_num = 0; |
4141 | - | |
4142 | - /* | |
4143 | - * MEGA-HACK - Last visit to store is | |
4144 | - * BEFORE player birth to enable store restocking | |
4145 | - */ | |
4146 | 3585 | st_ptr->last_visit = -10L * TURNS_PER_TICK * STORE_TICKS; |
4147 | 3586 | for (int k = 0; k < st_ptr->stock_size; k++) |
4148 | 3587 | { |
@@ -52,7 +52,6 @@ struct store_type | ||
52 | 52 | * Store constants |
53 | 53 | */ |
54 | 54 | #define STORE_INVEN_MAX 24 /* Max number of discrete objs in inven */ |
55 | -#define STORE_CHOICES 48 /* Number of items to choose stock from */ | |
56 | 55 | #define STORE_OBJ_LEVEL 5 /* Magic Level for normal stores */ |
57 | 56 | #define STORE_TURNOVER 9 /* Normal shop turnover, per day */ |
58 | 57 | #define STORE_MIN_KEEP 6 /* Min slots to "always" keep full */ |
@@ -66,5 +65,3 @@ extern void do_cmd_store(player_type *player_ptr); | ||
66 | 65 | extern void store_shuffle(player_type *player_ptr, int which); |
67 | 66 | extern void store_maint(player_type *player_ptr, int town_num, int store_num); |
68 | 67 | extern void store_init(int town_num, int store_num); |
69 | - | |
70 | -extern byte store_table[MAX_STORES][STORE_CHOICES][2]; |