• R/O
  • HTTP
  • SSH
  • HTTPS

XmlScheme: Commit

XmlSchemeリポジトリは、CGIゲーム「人狼BBS」の各種情報をXMLで交換する際の基本的なデータ構造を、XML Scheme で定義したものです。


Commit MetaInfo

Revisão1c976da37bd0b10644d075f23caea04f91c96668 (tree)
Hora2011-04-21 21:20:10
AutorOlyutorskii <olyutorskii@user...>
CommiterOlyutorskii

Mensagem de Log

110421版リリース準備

Mudança Sumário

Diff

--- a/CHANGELOG.txt
+++ b/CHANGELOG.txt
@@ -4,6 +4,9 @@
44 Jindolf XML Scheme 変更履歴
55
66
7+110421 (2011-04-21)
8+ ・アバター識別子に関する存在制約チェックを追加。
9+
710 110420 (2011-04-20)
811 ・G国対応。
912 ・Mercurialによる原本管理に移行。
--- a/README.txt
+++ b/README.txt
@@ -18,7 +18,7 @@
1818   Jindolfを動かしたい方は、jindolfで始まり拡張子が*.jarであるファイルを
1919   別途入手してください。
2020 ※ 人狼BBSのURLは [ http://homepage2.nifty.com/ninjinia/ ] まで
21-※ 人狼BBSを主催するninjin氏は、JinCoreの製作に一切関与していません。
21+※ 人狼BBSを主催するninjin氏は、Jindolfの製作に一切関与していません。
2222   このアーカイブに関する問い合わせををninjin氏へ投げかけないように!
2323   約束だよ!
2424
--- /dev/null
+++ b/dtd/bbsArchive-110421.dtd
@@ -0,0 +1,337 @@
1+<!--
2+
3+人狼BBS 共通アーカイブ基盤用 DTD定義
4+
5+by olyutorskii [ http://sourceforge.jp/users/olyutorskii/ ]
6+License : The MIT License
7+※ カタログ化はご自由に
8+
9+Copyright(c) 2009 olyutorskii
10+
11+-->
12+
13+<!ENTITY % announceElems "
14+ startEntry
15+| onStage
16+| startMirror
17+| openRole
18+| murdered
19+| startAssault
20+| survivor
21+| counting
22+| suddenDeath
23+| noMurder
24+| winVillage
25+| winWolf
26+| winHamster
27+| playerList
28+| panic
29+| execution
30+| vanish
31+| checkout
32+| shortMember
33+" >
34+
35+<!ENTITY % orderElems "
36+ askEntry
37+| askCommit
38+| noComment
39+| stayEpilogue
40+| gameOver
41+" >
42+
43+<!ENTITY % extraElems "
44+ judge
45+| guard
46+| counting2
47+| assault
48+" >
49+
50+<!ENTITY % systemEvent " %announceElems; | %orderElems; | %extraElems; " >
51+
52+<!ENTITY % EventFamily " announce | order | extra " >
53+<!ENTITY % announceAttrs "eventFamily (%EventFamily;) #FIXED 'announce'" >
54+<!ENTITY % orderAttrs "eventFamily (%EventFamily;) #FIXED 'order'" >
55+<!ENTITY % extraAttrs "eventFamily (%EventFamily;) #FIXED 'extra'" >
56+
57+<!ENTITY % VillageState " prologue | progress | epilogue | gameover " >
58+<!ENTITY % DisclosureType " hot | uncomplete | complete " >
59+<!ENTITY % PeriodType " prologue | progress | epilogue " >
60+<!ENTITY % Team " village | wolf | hamster " >
61+<!ENTITY % TalkType " public | wolf | private| grave " >
62+<!ENTITY % Role "
63+ innocent
64+| wolf
65+| seer
66+| shaman
67+| madman
68+| hunter
69+| frater
70+| hamster
71+" >
72+
73+
74+<!-- #################################################################### -->
75+
76+
77+<!ELEMENT village (avatarList, period*) >
78+<!ATTLIST village
79+ xmlns CDATA #REQUIRED
80+ xmlns:xsi CDATA #REQUIRED
81+ xsi:schemaLocation CDATA #REQUIRED
82+ xml:lang CDATA "ja-JP"
83+ xml:base CDATA #REQUIRED
84+ xml:space (default|preserve) "preserve"
85+ fullName CDATA #REQUIRED
86+ vid CDATA #REQUIRED
87+ commitTime CDATA #IMPLIED
88+ state (%VillageState;) #REQUIRED
89+ disclosure (%DisclosureType;) "complete"
90+ isValid ( true | false | 1 | 0 ) "true"
91+ landName CDATA #REQUIRED
92+ formalName CDATA #REQUIRED
93+ landId CDATA #REQUIRED
94+ landPrefix CDATA #REQUIRED
95+ locale CDATA "ja-JP"
96+ origencoding CDATA "Shift_JIS"
97+ timezone CDATA "GMT+09:00"
98+ graveIconURI CDATA #REQUIRED
99+ generator CDATA #IMPLIED
100+>
101+
102+<!ELEMENT avatarList (avatar*) >
103+
104+<!ELEMENT avatar EMPTY >
105+<!ATTLIST avatar
106+ avatarId CDATA #REQUIRED
107+ fullName CDATA #REQUIRED
108+ shortName CDATA #REQUIRED
109+ faceIconURI CDATA #IMPLIED
110+>
111+
112+<!ELEMENT period ( talk | %systemEvent; )* >
113+<!ATTLIST period
114+ type (%PeriodType;) #REQUIRED
115+ day CDATA #REQUIRED
116+ disclosure (%DisclosureType;) "complete"
117+ nextCommitDay CDATA #REQUIRED
118+ commitTime CDATA #REQUIRED
119+ sourceURI CDATA #REQUIRED
120+ loadedTime CDATA #IMPLIED
121+ loadedBy CDATA #IMPLIED
122+>
123+
124+<!ELEMENT talk (li)* >
125+<!ATTLIST talk
126+ type (%TalkType;) #REQUIRED
127+ avatarId CDATA #REQUIRED
128+ xname CDATA #REQUIRED
129+ time CDATA #REQUIRED
130+ faceIconURI CDATA #IMPLIED
131+>
132+
133+<!ELEMENT li (#PCDATA|rawdata)* >
134+<!ATTLIST li xml:space (default|preserve) "preserve" >
135+
136+<!ELEMENT rawdata (#PCDATA) >
137+<!ATTLIST rawdata
138+ encoding CDATA #REQUIRED
139+ hexBin CDATA #REQUIRED
140+>
141+
142+<!ELEMENT avatarRef EMPTY >
143+<!ATTLIST avatarRef
144+ avatarId CDATA #REQUIRED
145+>
146+
147+<!ELEMENT startEntry (li)* >
148+<!ATTLIST startEntry
149+ %announceAttrs;
150+>
151+
152+<!ELEMENT onStage (li)* >
153+<!ATTLIST onStage
154+ %announceAttrs;
155+ entryNo CDATA #REQUIRED
156+ avatarId CDATA #REQUIRED
157+>
158+
159+<!ELEMENT startMirror (li)* >
160+<!ATTLIST startMirror
161+ %announceAttrs;
162+>
163+
164+<!ELEMENT roleHeads EMPTY >
165+<!ATTLIST roleHeads
166+ role (%Role;) #REQUIRED
167+ heads CDATA #REQUIRED
168+>
169+
170+<!ELEMENT openRole (li*, roleHeads+) >
171+<!ATTLIST openRole
172+ %announceAttrs;
173+>
174+
175+<!ELEMENT murdered (li*, avatarRef+) >
176+<!ATTLIST murdered
177+ %announceAttrs;
178+>
179+
180+<!ELEMENT startAssault (li)* >
181+<!ATTLIST startAssault
182+ %announceAttrs;
183+>
184+
185+<!ELEMENT survivor (li*, avatarRef+) >
186+<!ATTLIST survivor
187+ %announceAttrs;
188+>
189+
190+<!ELEMENT vote EMPTY >
191+<!ATTLIST vote
192+ byWhom CDATA #REQUIRED
193+ target CDATA #REQUIRED
194+>
195+
196+<!ELEMENT counting (li*, vote+) >
197+<!ATTLIST counting
198+ %announceAttrs;
199+ victim CDATA #IMPLIED
200+>
201+
202+<!ELEMENT suddenDeath (li)* >
203+<!ATTLIST suddenDeath
204+ %announceAttrs;
205+ avatarId CDATA #REQUIRED
206+>
207+
208+<!ELEMENT noMurder (li)* >
209+<!ATTLIST noMurder
210+ %announceAttrs;
211+>
212+
213+<!ELEMENT winVillage (li)* >
214+<!ATTLIST winVillage
215+ %announceAttrs;
216+>
217+
218+<!ELEMENT winWolf (li)* >
219+<!ATTLIST winWolf
220+ %announceAttrs;
221+>
222+
223+<!ELEMENT winHamster (li)* >
224+<!ATTLIST winHamster
225+ %announceAttrs;
226+>
227+
228+<!ELEMENT playerInfo EMPTY >
229+<!ATTLIST playerInfo
230+ playerId CDATA #REQUIRED
231+ avatarId CDATA #REQUIRED
232+ survive ( true | false | 1 | 0 ) #REQUIRED
233+ role (%Role;) #REQUIRED
234+ uri CDATA #IMPLIED
235+>
236+
237+<!ELEMENT playerList (li*, playerInfo+) >
238+<!ATTLIST playerList
239+ %announceAttrs;
240+>
241+
242+<!ELEMENT panic (li)* >
243+<!ATTLIST panic
244+ %announceAttrs;
245+>
246+
247+<!ELEMENT nominated EMPTY >
248+<!ATTLIST nominated
249+ avatarId CDATA #REQUIRED
250+ count CDATA #REQUIRED
251+>
252+
253+<!ELEMENT execution (li*, nominated+) >
254+<!ATTLIST execution
255+ %announceAttrs;
256+ victim CDATA #IMPLIED
257+>
258+
259+<!ELEMENT vanish (li)* >
260+<!ATTLIST vanish
261+ %announceAttrs;
262+ avatarId CDATA #REQUIRED
263+>
264+
265+<!ELEMENT checkout (li)* >
266+<!ATTLIST checkout
267+ %announceAttrs;
268+ avatarId CDATA #REQUIRED
269+>
270+
271+<!ELEMENT shortMember (li)* >
272+<!ATTLIST shortMember
273+ %announceAttrs;
274+>
275+
276+<!ELEMENT askEntry (li)* >
277+<!ATTLIST askEntry
278+ %orderAttrs;
279+ commitTime CDATA #REQUIRED
280+ minMembers CDATA #REQUIRED
281+ maxMembers CDATA #REQUIRED
282+>
283+
284+<!ELEMENT askCommit (li)* >
285+<!ATTLIST askCommit
286+ %orderAttrs;
287+ limitVote CDATA #REQUIRED
288+ limitSpecial CDATA #REQUIRED
289+>
290+
291+<!ELEMENT noComment (li*, avatarRef+) >
292+<!ATTLIST noComment
293+ %orderAttrs;
294+>
295+
296+<!ELEMENT stayEpilogue (li)* >
297+<!ATTLIST stayEpilogue
298+ %orderAttrs;
299+ winner (%Team;) #REQUIRED
300+ limitTime CDATA #REQUIRED
301+>
302+
303+<!ELEMENT gameOver (li)* >
304+<!ATTLIST gameOver
305+ %orderAttrs;
306+>
307+
308+<!ELEMENT judge (li)* >
309+<!ATTLIST judge
310+ %extraAttrs;
311+ byWhom CDATA #REQUIRED
312+ target CDATA #REQUIRED
313+>
314+
315+<!ELEMENT guard (li)* >
316+<!ATTLIST guard
317+ %extraAttrs;
318+ byWhom CDATA #REQUIRED
319+ target CDATA #REQUIRED
320+>
321+
322+<!ELEMENT counting2 (li*, vote+) >
323+<!ATTLIST counting2
324+ %extraAttrs;
325+>
326+
327+<!ELEMENT assault (li)* >
328+<!ATTLIST assault
329+ %extraAttrs;
330+ byWhom CDATA #REQUIRED
331+ target CDATA #REQUIRED
332+ xname CDATA #REQUIRED
333+ time CDATA #REQUIRED
334+ faceIconURI CDATA #IMPLIED
335+>
336+
337+<!-- EOF -->
--- a/xsd/bbsArchive-110421.xsd
+++ b/xsd/bbsArchive-110421.xsd
@@ -7,7 +7,7 @@
77 targetNamespace="http://jindolf.sourceforge.jp/xml/ns/501"
88 elementFormDefault="qualified"
99 xml:lang="ja-JP"
10- version="224"
10+ version="225"
1111 >
1212
1313 <xsd:annotation>
@@ -439,6 +439,26 @@ generator => XMLを吐き出したアプリ、サブシステム、ライブラ
439439 <xsd:field xpath="@avatarId" />
440440 </xsd:keyref>
441441
442+ <xsd:keyref name="vanish-avatar" refer="tns:avatar-id">
443+ <xsd:selector xpath=".//tns:vanish" />
444+ <xsd:field xpath="@avatarId" />
445+ </xsd:keyref>
446+
447+ <xsd:keyref name="checkout-avatar" refer="tns:avatar-id">
448+ <xsd:selector xpath=".//tns:checkout" />
449+ <xsd:field xpath="@avatarId" />
450+ </xsd:keyref>
451+
452+ <xsd:keyref name="execution-avatar-victim" refer="tns:avatar-id">
453+ <xsd:selector xpath=".//tns:execution" />
454+ <xsd:field xpath="@victim" />
455+ </xsd:keyref>
456+
457+ <xsd:keyref name="nominated-avatar" refer="tns:avatar-id">
458+ <xsd:selector xpath=".//tns:nominated" />
459+ <xsd:field xpath="@avatarId" />
460+ </xsd:keyref>
461+
442462 <xsd:keyref name="counting-avatar-victim" refer="tns:avatar-id">
443463 <xsd:selector xpath=".//tns:counting" />
444464 <xsd:field xpath="@victim" />
Show on old repository browser