Simple Project List Software Map

1487 projects in result set
Última Atualização: 2011-01-04 18:14

HandBrake Japanese Language Version

This project makes Japanese localization version of HandBrake (http://handbrake.fr/).

Desenvolvimento Estado: 4 - Beta
Destinado Audiência: End Users/Desktop
Linguagem Natural: Japanese
Sistema Operacional: MacOSX, Linux, Windows XP
Tópico: Conversion
Percentual de Atividade: 80
Activity Ranking: 80Ranking
Register Date: 2008-11-26 19:59
Última Atualização: 2019-01-11 16:42

MPC-BE

Media Player Classic - BEは、自由でオープンソースなWindows用オーディオおよびビデオ プレーヤーです。

Media Player Classic - BEは、オリジナルのMedia Player Classic (Gabest)プロジェクトとMedia Player Classic Home Cinemaプロジェクト (Casimir666)をベースとし、機能追加とバグ修正が含まれています。

Última Atualização: 2015-06-01 15:59

Media Player Classic - Home Cinema

MPC-HC は非常に軽量な Windows 用オープン ソースのメディア プレーヤーです。再生に使用される一般的なすべてのビデオおよびオーディオ ファイル形式をサポートしています。私たちは 100% スパイウェアを含まず、広告やツール バーもありません。

このプロジェクトは、オリジナルの Guliverkli プロジェクト http://sourceforge.jp/projects/guliverkli/ を基に、機能追加およびバグ修正を行っています。詳細については、プロジェクトのウェブサイトにあるリスト(完全版)を参照してください。

Última Atualização: 2014-09-30 21:00

ffdshow

ffdshow, é um programa de código livre (GPL), baseado no filtro original DirectShow do XviD, o qual é uma implementação educacional do codificador para MPEG-4 GPLed. Age como um "codec universal" que é capaz de rodar qualquer Video do padrão MPEG-1, MPEG-2 e MPEG-4 (Xvid, Divx, wmv, vp6, x264, theora...) É mais leve que os decoders comuns.

Sistema Operacional: Windows
Linguagem de Programação: Assembly, C, C++
Tópico: Conversion, Codec
Interface de Usuário: Win32 (MS Windows)
Register Date: 2008-12-02 17:59
Última Atualização: 2011-12-16 16:01

Hi10p Converts Script

H264(10-bit)とAACエンコーダを変換するための単純なWindows用のバッチスクリプトです。詳細はtutorial.htmlを参照してください。

Destinado Audiência: Advanced End Users
Linguagem Natural: English, Russian
Sistema Operacional: Windows 7, Windows XP
Interface de Usuário: Win32 (MS Windows)
Última Atualização: 2018-06-09 17:30

avidemux

Avidemuxの日本語ミラーサイトです。Avidemuxはカット編集、フィルタ、エンコード機能を持つ、フリーでシンプルな動画エディタです。詳細についてはWikiページをご覧ください。ヘルプ掲示板を用意してあります。ユーザー間での情報交換にご利用ください。

Desenvolvimento Estado: 4 - Beta
Destinado Audiência: End Users/Desktop
Linguagem Natural: English
Linguagem de Programação: C++
Interface de Usuário: X11 Applications, Win32 (MS Windows)
Register Date: 2009-03-09 20:49
Última Atualização: 2013-11-16 17:42

PS3 Media Server

PS3 Media Serverは、DLNA 対応の UPnP メディア サーバーです。もともとプレイステーション 3 をサポートするために書かれたが、このPS3 Media Server は、スマート フォン、テレビや音楽プレーヤーを含む他のメディア レンダラーの範囲をサポートするために拡張されています。これは Java で書かれていて、PS3 Media Serverはすべて主要なオペレーティング システム、Windows、Linux および Mac OS X の各バージョンをサポートします。プログラム ストリームまたはトランス コード多くの異なるメディア形式の設定がほとんどまたはないです。メディア フォーマットの幅広いサポートを提供するために、MEncoder、FFmpeg、tsMuxeR、AviSynth の結合によって駆動されます。

Última Atualização: 2013-12-10 12:25

VLC media player

VLC media player is a multimedia player, framework, streamer, and encoder. It can play inputs like files, network streams, DVDs, audio CDs, Blu-Rays, capture devices, and screens. It can play most audio and video codecs and formats (MPEG 1/2/4, H264, VC-1, DivX, WMV, Vorbis, AC3, AAC, MKV, etc.), but can also be used to convert to different formats and/or send streams through the network.

Última Atualização: 2018-12-22 20:25

OpenCV

Open Computer Vision Libraryには、リアルタイムなコンピュータビジョンのための500個以上のアルゴリズム、文書、およびサンプルコードがあります。チュートリアル文書はO'Reilly Bookにあります:Learning OpenCV http://www.amazon.com/Learning-OpenCV-Computer-Vision-Library/dp/0596516134

Última Atualização: 2013-05-26 22:17

さきゅばす-ニコニコ動画コ

 ニコニコ動画の動画を、コメント付きの動画に焼きこんで保存するソフトです。

Desenvolvimento Estado: 4 - Beta, 5 - Production/Stable
Destinado Audiência: End Users/Desktop
Linguagem Natural: Japanese
Sistema Operacional: Windows 7, Windows Vista, Windows XP
Linguagem de Programação: C++, Python
Tópico: WWW/HTTP, Capture
Interface de Usuário: SDL, Tk, Win32 (MS Windows)
Register Date: 2008-04-10 21:54
Última Atualização: 2013-09-13 21:53

MPlayer

MPlayer is a movie and animation player that supports a wide range of codecs and file formats, including MPEG 1/2/4, DivX 3/4/5, Windows Media 7/8/9, RealAudio/Video up to 9, Quicktime 5/6, and Vivo 1/2. It has many MMX/SSE(2)/3Dnow(Ex) optimized native audio and video codecs, but allows using XAnim's and RealPlayer's binary codec plugins, and Win32 codec DLLs. It has basic VCD/DVD playback functionality, including DVD subtitles, but supports many text-based subtitle formats too. For video output, nearly every existing interface is supported. It's also able to convert any supported files to raw/divx/mpeg4 AVI (pcm/mp3 audio), and even video grabbing from V4L devices.

Última Atualização: 2014-05-31 06:06

xine

xine is a free multimedia player. It plays back CDs, DVDs, and VCDs. It also decodes multimedia files like AVI, MOV, WMV, and MP3 from local disk drives, and displays multimedia streamed over the Internet. It interprets many of the most common multimedia formats available--and some of the most uncommon formats, too. All those features come in a reusable library (xine-lib) which can easily be embedded in your applications.

Última Atualização: 2009-06-27 00:48

DVD Flick

DVD Flickは、さまざまなフォーマットの動画をDVDビデオに変換し、スタンドアローンのDVDプレーヤで再生可能にすることを目的とするツールです。DVDと動画/音声ファイルに関する基本的な知識を持っているユーザーを主なターゲットとして開発しています。

DVD Flickの使い方については、解説記事をご参照ください。

Desenvolvimento Estado: 5 - Production/Stable
Destinado Audiência: End Users/Desktop
Sistema Operacional: Windows
Linguagem de Programação: Visual Basic
Tópico: Conversion
Interface de Usuário: Win32 (MS Windows)
Register Date: 2009-04-24 19:14
Última Atualização: 2014-04-20 17:10

LiVES

LiVES is a simple to use yet powerful video effects, editing, conversion, and playback system aimed at the digital video artist and VJ. It runs under Linux, BSD, Mac OS X/Darwin, IRIX, and openMosix. It is frame and sample accurate, can handle almost all types of video, and is fully extendable through plugins and the included plugin builder tool. It can also be controlled remotely using OSC.

Última Atualização: 2014-04-21 22:00

Blender

Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.