Simple Project List Software Map

374 projects in result set
Última Atualização: 2006-07-22 13:37

GalaxyHack

GalaxyHack allows you to design a fleet of spaceships which can then be tested in AI script based battles against fleets designed by other players. Though battles take place in real time, the strategy comes beforehand, both in writing short AI scripts in an easy-to-use proprietary scripting language, and also in the set up and selection of your forces.

Última Atualização: 2008-04-09 05:47

SpeedSim

!SpeedSim は OGame (ogame.org) 戦闘シミュレータです。!BestWorst ケース計算、複数シミュレーションのような追加機能の多くをスキンやその他の有用なものをサポートします。これはまた、プロジェクトのページ !QtSim (Linux 用 !SpeedSim)

(Machine Translation)
Última Atualização: 2012-12-31 22:03

Fireworkx

Fireworkx is a pyrotechnic fireworks blast simulation that explodes in Xlib, SDL, and SVGAlib atmospheres. It blasts fiercely with SSE2 optimizations and automatically with Xscreensaver.

(Machine Translation)
Última Atualização: 2014-05-28 04:44

Advanced Tactical Wasteland

Advanced Tactical Wastelandは、404games.co.uk WastelandバージョンのACE modに組み込まれたArmA II のためのミッションです。

Última Atualização: 2010-08-18 03:21

virtualbus

3 D の詳細かつ現実的なバス シミュレータ。詳細については http://forum.virtualbus.info を http://virtualbus.info 冷凍。

(Machine Translation)
Database Environment: Other API, Other file-based DBMS
Desenvolvimento Estado: 3 - Alpha
Linguagem Natural: Dutch, English, German, Hungarian, Polish, Serbian
Sistema Operacional: Windows, Windows XP
Linguagem de Programação: Delphi/Kylix
Interface de Usuário: OpenGL
Última Atualização: 2006-03-10 13:59

Simulum

Simulum deals with different simulations of star movements
and their visualizations. At first it looks at the projection and
accumulation of star brightness. In actually doing this it
distributes stars among a three dimensional figure. To get a
nice effect it combines the photographic image production
with a moving view point. So the outcome is the visual
impression of flying through a star field. Secondly it studies
different algorithms of particle movements and clustering.
The primary approach uses a combination of Newton's
gravitational law, energy, and impulse conservation. At all
these stages an highly dynamic view of the processes is able
to be produced.

(Machine Translation)
Última Atualização: 2013-07-06 07:56

JASA

JASA is a high-performance auction simulator. It is designed for performing experiments in agent-based computational economics. It implements variants of the double-auction market, which is commonly used to run real-world market places such as stock exchanges. It is designed to be highly extensible so that other types of auctions can easily be implemented. The software also provides a base classes for implementing simple adaptive trading agents.

(Machine Translation)
Última Atualização: 2007-02-16 16:28

Crown and Cutlass

Crown and Cutlass is a 3D pirate action/adventure
game in the spirit of Sid Meier's Pirates!.

(Machine Translation)
Última Atualização: 2011-02-11 23:47

Tennix

Tennix is a 2D bird's-eye-view tennis game with single-player and multiplayer modes. Its features include different weather conditions, day/night play at several locations around the Earth and realistic physics, with the option to write your own opponents in Python.

(Machine Translation)
Última Atualização: 1999-08-13 03:58

WorldForge

The WorldForge Project is developing a complete, distributable framework for massively multiplayer online roleplaying games. The system will include a number of fully developed roleplaying worlds with unique maps, histories, creatures and legends. To run these worlds on the servers a balanced but highly customisable set of roleplaying rules is being developed. Provisions will be made to allow others the ability to recode the servers to use alternate rule sets. A standard protocol named Atlas is being developed to allow a common communication layer between clients, servers, and associated tools. For software packages that make up the system being developed by the WorldForge project, please see the dependencies for this record.

Última Atualização: 2014-02-11 23:53

pedsim

PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++/STL without additional packages, it runs on virtually every operating system. The PEDSIM Demo Application (Qt) gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. The quality of the individual agent's trajectory is high, PEDSIM can be used for creating massive pedestrian crowds in movies. Since libpedsim is easy to use and extend, it is a good starting point for science projects.

(Machine Translation)
Última Atualização: 2013-08-29 23:12

Simutrans

Simutrans is a transportation simulation game. Your goal is to establish a successful transport company and build the necessary infrastructure to transport passengers, mail, and goods between cities, factories, and tourist attractions by land, air, and water.

Sistema Operacional: MacOSX, FreeBSD, Linux, Windows
Linguagem de Programação: C, C++
Interface de Usuário: SDL
Última Atualização: 2013-07-03 20:23

MV3D

MV3D is a virtual world and multi-player game framework for use with Python. It was designed with scalability in mind and is able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one genre of online game or virtual world, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server can be simulated using the ODE physics engine for realistic interactions. A single server is able to host thousands of of simulated objects. The client works with both the Ogre3D and Panda3D renderers.

Última Atualização: 2005-06-25 13:56

FlightGear Scenery Designer

FlightGear Scenery Designer is an interactive
scenery designer/builder for the FlightGear flight
simulator project. The user will be able to import
map data, draw hypsographic curves, specify land
use area, edit taxiway path, and place 3D objects
like buildings.

(Machine Translation)
Última Atualização: 2011-01-14 22:35

Thousand Parsec

Thousand Parsec is a turn-based space empire building game, as well as a framework for creating a similar group of games, which are often called 4X games (eXplore, eXpand, eXploit, and eXterminate). Some examples of games from which Thousand Parsec draws ideas are Reach for the Stars, Stars!, VGA Planets, Master of Orion, and Galactic Civilizations. Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system where new technologies may be introduced mid-game.