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javaandroidc++linuxc#objective-c誰得cocoaqtpythonrubywindowsphpgameguibathyscaphec翻訳omegat計画中(planning stage)frameworktwitterdombtronvb.nettestarduinodirectxpreviewerゲームエンジン

Rev. Hora Autor
ad85ac3424a9 tip 2021-07-28 04:08:43 sebastian_bugiu

Seems to work as winCond and lossCond for endCond is now transferred from old level.

8430dab6a979 2021-07-27 06:26:53 sebastian_bugiu

Updating game resources live now works. Seems to cause a crash when updating level events. Must investigate further.

debb797a9ae6 2021-07-26 19:29:59 sebastian_bugiu

Adding support for updating the game resources without game restart.

04a07d1eddab 2021-07-20 02:18:32 sebastian_bugiu

Fixed bug related to ENG_Vector3D and ENG_Quaternion where quat multiplication was behaving incorrectly. Added support for single asteroid addition.

fd7874f20860 2021-06-25 03:19:29 sebastian_bugiu

Able to generate random asteroid fields and export them in game. Tested, it works. Need to work on box scale issues. Actually, need to import the real asteroid data.

7c41e953b366 2021-06-24 07:31:23 sebastian_bugiu

Adding level objects as asteroids into the scene seems to work.

5d3bb2aacf29 2021-06-24 01:50:17 sebastian_bugiu

Loading asteroids from file now working.

acc33e2b424c 2021-06-23 22:12:01 sebastian_bugiu

Added level loading from the full game. Must be modified to take into account the velocity stuff.

ccc7ebe0a26a 2021-06-20 22:10:10 sebastian_bugiu

Added button for adding asteroids directly.

f58d32108187 2021-06-17 19:01:22 sebastian_bugiu

Added wasd controls.

ffafa8196549 2021-06-15 00:05:19 sebastian_bugiu

Node rotation now seems to be working. More testing needed.

24caf8381845 2021-06-14 22:50:26 sebastian_bugiu

Moving object around seems to be working now.

4a84bd546018 2021-06-14 20:58:58 sebastian_bugiu

Working arrows, Q and E and shift for flying camera around the scene.

188d79708bdf 2021-06-14 05:19:43 sebastian_bugiu

Fixed stupid bug in ENG_Vector3D where mul() would return a new vector instead of mulInPlace like in ENG_Vector4D. Continuing the integration of the engine structures in the editor.

a76a4e8fc80a 2021-06-13 20:42:03 sebastian_bugiu

Moved stuff around in preparation for changing from XForm crap to ENG_Quaternion and ENG_Vector3D.

9abe6a2fc3b7 2021-06-09 07:20:47 sebastian_bugiu

Working on making the camera movable around the scene.

8cbc71d6130f 2021-06-08 00:55:21 sebastian_bugiu

Edited so default fov is larger.

7dd7e71c0c9d 2021-06-07 20:09:07 sebastian_bugiu

Now objects from scene get saved as asteroids with position and orientation.

b4e284a558f6 2021-06-06 23:22:33 sebastian_bugiu

Velocity template now can create asteroids. More testing needed.

83b5ee7a8ad1 2021-06-06 06:04:22 sebastian_bugiu

Added Apache Velocity lib.

de321d48fabf 2021-06-06 02:22:09 sebastian_bugiu

Forced a focus on scene after opening a new file. As long as the scene has the focus deletion now works.

d26e81a1ae8a 2021-06-04 03:27:32 sebastian_bugiu

Now key event handling is working.

a9c476cf088b 2021-05-27 00:06:47 sebastian_bugiu

Moved each picked object to its own node data object.

446b830bff75 2021-05-26 20:42:30 sebastian_bugiu

Adding node data for each picked object.

fb32899d40cf 2021-05-26 16:26:06 sebastian_bugiu

Redone movement and rotation with the headwayent library.

983c42572254 2021-05-26 01:27:29 sebastian_bugiu

Added headwayent base libraries to project.

b34002616e6c 2021-05-26 00:10:21 sebastian_bugiu

Added rotation around axis for picked objects. Added basic box to editor.

36fd41944abf 2021-05-25 19:31:56 sebastian_bugiu

Added picking and moving stuff around in the editor.

bc50a0518d97 2021-05-25 01:11:17 sebastian_bugiu

Added hotshot editor for visual editing of levels.

19d12d9f521e 2021-05-20 23:17:16 sebastian_bugiu

Added ability to enable/disable features like multiplayer. Functionality will be added in the future. Can enable/disable features independently. Multiplayer in game menu no longer pauses.