Source code written in the old pre-ANSI Microware C, Libre license. Not sure the current source compiles, nor that the objects survived the journey.
|7ebede1f||2020-10-08 22:10:51||Joel Matthew Rees||Licensing where public domain not recognized clarified.|
|993407f1||2020-10-08 20:07:26||Joel Matthew Rees||As it survived the trip across the Mac and ocean|
This collection of files is a (very crude) version of the game of Reversi, for Microware C develiopment system for Color Computer OS-9/6809. The compiler was a pre-ANSI-C version. Prototypes in the header files are therefore strictly for documentational purposes. The main routine is defined in the file reversa.c/reversi.c. reversa.c was an attempt to get some speed improvement by re-writing the scanning routine, radar(), in assembly language. I don't remember how much improvement I got, but it was not very much, maybe 20%? xxx.r (xxx.ar) files are linkable object, and extensionless files are the executable object (if they all survived intact). xxx.a is assembly language. The other files should be fairly self-explanatory, if you know OS-9/6809 on the old Color Computer. You may have to convert line endings. I also re-wrote the program for Turbo-C/DOS (I don't seem to find that version handy.) before the re-write that is this collection of files. I don't know that it is really meaningful to include the linkable and executable objects, but I do so anyway. They aren't that big. I may re-write this for the Mac for practice, and I may not. I have lots of fun projects and no where near enough time. I assign all my rights to the program and algorithm, source and object, to the public domain. (Be warned, the strategy is not that great.) Joel Matthew Rees, Takino, Kato, Hyogo, Japan, February 2000
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