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システムに関してはここへ
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システムに関してはここへ (2004-01-20 01:03 by
bowkenken
#7502)
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システムに関してのメッセージはここへポストして下さい。
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Reply To Message #7502 > システムに関してのメッセージはここへポストして下さい。
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RE: バーサークの発動 (2004-01-20 01:58 by
bowkenken
#7506)
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パーティ内の PC が敵に倒されると、異性の PC がバーサークする。
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#7502
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Reply To Message #7506 > パーティ内の PC が敵に倒されると、異性の PC がバーサークする。
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RE: 各 PC にコピー防止の ID を付ける (2004-01-20 01:59 by
bowkenken
#7507)
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各 PC にコピー防止の ID を付ける。
将来、他の環境にデータを移せる様にした時のため。
フォーマットは
日付 + 時間 + 乱数 + PC の名前
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Reply To Message #7507 > 各 PC にコピー防止の ID を付ける。 > 将来、他の環境にデータを移せる様にした時のため。 > フォーマットは > 日付 + 時間 + 乱数 + PC の名前
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RE: 各 PC にコピー防止の ID を付ける (2004-07-08 01:03 by
bowkenken
#10131)
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実装しました。
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#7507
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Reply To Message #10131 > 実装しました。
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階段を昇り降りした時、イベントのメッセージを出す (2004-01-20 02:00 by
bowkenken
#7508)
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階段を昇り降りした時、その階のイベントが終っていない場合に
「何かやり忘れている気がする。」とメッセージを出す。
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#7502
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Reply To Message #7508 > 階段を昇り降りした時、その階のイベントが終っていない場合に > 「何かやり忘れている気がする。」とメッセージを出す。
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PC 用の店を持てる (2004-01-20 02:01 by
bowkenken
#7509)
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PC 用の店を持てる。
アルバイトの店員が売り上げをちょろまかす亊が有る。
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#7502
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Reply To Message #7509 > PC 用の店を持てる。 > アルバイトの店員が売り上げをちょろまかす亊が有る。
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酒場で酒を呑むとで噂話を聞ける。 (2004-01-20 02:03 by
bowkenken
#7510)
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酒場で酒を呑むと、ランダムで噂話を聞ける。
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Reply To Message #7510 > 酒場で酒を呑むと、ランダムで噂話を聞ける。
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RE: 酒場で酒を呑むとで噂話を聞ける。 (2004-06-17 12:30 by
bowkenken
#9919)
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実装しました。
今後、思いついた物から追加していきます。
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Reply To Message #9919 > 実装しました。 > 今後、思いついた物から追加していきます。
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PC どうしで時々会話をする (2004-01-20 02:05 by
bowkenken
#7512)
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PC どうしで時々自動的に会話をする。
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Reply To Message #7512 > PC どうしで時々自動的に会話をする。
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「殴打」「斬撃」「刺突」を差別化する (2004-01-20 02:06 by
bowkenken
#7513)
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防具とモンスターの物理抵抗の「殴打」「斬撃」「刺突」を
トレードオフが成立する様に差別化する。
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Reply To Message #7513 > 防具とモンスターの物理抵抗の「殴打」「斬撃」「刺突」を > トレードオフが成立する様に差別化する。
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RE: 「殴打」「斬撃」「刺突」を差別化する (2005-01-11 07:31 by
bowkenken
#12497)
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個性が出る様にデータを調整しました。
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Reply To Message #12497 > 個性が出る様にデータを調整しました。
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