This is a fork of Zandronum for TSPG.
Revisão | 86fe5297016e7eaeeaac2dd31d05ec87987f2c70 (tree) |
---|---|
Hora | 2017-01-16 01:16:42 |
Autor | Benjamin Berkels <torr.samaho@quan...> |
Commiter | Benjamin Berkels |
- renamed g_lSavedTurnTicks to g_SavedTurnTicks and change its type to BYTE to match player_t::turnticks
- fixed VC++ warnings in cl_pred.cpp
@@ -84,7 +84,7 @@ | ||
84 | 84 | static fixed_t g_SavedPitch[CLIENT_PREDICTION_TICS]; |
85 | 85 | static fixed_t g_SavedCrouchfactor[CLIENT_PREDICTION_TICS]; |
86 | 86 | static LONG g_lSavedJumpTicks[CLIENT_PREDICTION_TICS]; |
87 | -static LONG g_lSavedTurnTicks[CLIENT_PREDICTION_TICS]; | |
87 | +static BYTE g_SavedTurnTicks[CLIENT_PREDICTION_TICS]; | |
88 | 88 | static LONG g_lSavedReactionTime[CLIENT_PREDICTION_TICS]; |
89 | 89 | static LONG g_lSavedWaterLevel[CLIENT_PREDICTION_TICS]; |
90 | 90 | static bool g_bSavedOnFloor[CLIENT_PREDICTION_TICS]; |
@@ -314,7 +314,7 @@ | ||
314 | 314 | } |
315 | 315 | |
316 | 316 | // [BB] Remember whether the player was standing on another actor. |
317 | - g_bSavedOnMobj[Tick % CLIENT_PREDICTION_TICS] = (pPlayer->mo->flags2 & MF2_ONMOBJ); | |
317 | + g_bSavedOnMobj[Tick % CLIENT_PREDICTION_TICS] = !!(pPlayer->mo->flags2 & MF2_ONMOBJ); | |
318 | 318 | } |
319 | 319 | |
320 | 320 | //***************************************************************************** |
@@ -325,7 +325,7 @@ | ||
325 | 325 | g_SavedPitch[g_ulGameTick % CLIENT_PREDICTION_TICS] = pPlayer->mo->pitch; |
326 | 326 | g_SavedCrouchfactor[g_ulGameTick % CLIENT_PREDICTION_TICS] = pPlayer->crouchfactor; |
327 | 327 | g_lSavedJumpTicks[g_ulGameTick % CLIENT_PREDICTION_TICS] = pPlayer->jumpTics; |
328 | - g_lSavedTurnTicks[g_ulGameTick % CLIENT_PREDICTION_TICS] = pPlayer->turnticks; | |
328 | + g_SavedTurnTicks[g_ulGameTick % CLIENT_PREDICTION_TICS] = pPlayer->turnticks; | |
329 | 329 | g_lSavedReactionTime[g_ulGameTick % CLIENT_PREDICTION_TICS] = pPlayer->mo->reactiontime; |
330 | 330 | g_lSavedWaterLevel[g_ulGameTick % CLIENT_PREDICTION_TICS] = pPlayer->mo->waterlevel; |
331 | 331 | memcpy( &g_SavedTiccmd[g_ulGameTick % CLIENT_PREDICTION_TICS], &pPlayer->cmd, sizeof( ticcmd_t )); |
@@ -374,7 +374,7 @@ | ||
374 | 374 | // crouchfactor, but just use the value we already calculated before. |
375 | 375 | pPlayer->crouchfactor = g_SavedCrouchfactor[( lTick + 1 )% CLIENT_PREDICTION_TICS]; |
376 | 376 | pPlayer->jumpTics = g_lSavedJumpTicks[lTick % CLIENT_PREDICTION_TICS]; |
377 | - pPlayer->turnticks = g_lSavedTurnTicks[lTick % CLIENT_PREDICTION_TICS]; | |
377 | + pPlayer->turnticks = g_SavedTurnTicks[lTick % CLIENT_PREDICTION_TICS]; | |
378 | 378 | pPlayer->mo->reactiontime = g_lSavedReactionTime[lTick % CLIENT_PREDICTION_TICS]; |
379 | 379 | pPlayer->mo->waterlevel = g_lSavedWaterLevel[lTick % CLIENT_PREDICTION_TICS]; |
380 | 380 |
@@ -405,7 +405,7 @@ | ||
405 | 405 | pPlayer->mo->pitch = g_SavedPitch[g_ulGameTick % CLIENT_PREDICTION_TICS]; |
406 | 406 | pPlayer->crouchfactor = g_SavedCrouchfactor[g_ulGameTick % CLIENT_PREDICTION_TICS]; |
407 | 407 | pPlayer->jumpTics = g_lSavedJumpTicks[g_ulGameTick % CLIENT_PREDICTION_TICS]; |
408 | - pPlayer->turnticks = g_lSavedTurnTicks[g_ulGameTick % CLIENT_PREDICTION_TICS]; | |
408 | + pPlayer->turnticks = g_SavedTurnTicks[g_ulGameTick % CLIENT_PREDICTION_TICS]; | |
409 | 409 | pPlayer->mo->reactiontime = g_lSavedReactionTime[g_ulGameTick % CLIENT_PREDICTION_TICS]; |
410 | 410 | pPlayer->mo->waterlevel = g_lSavedWaterLevel[g_ulGameTick % CLIENT_PREDICTION_TICS]; |
411 | 411 | } |