D bindings to the GraphicsMagick library.
Nome | Tamanho | Rev. | Hora | Autor | Mensagem de Log |
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examples | |||||
src | |||||
Copyright.txt | 12.71 k | 8b5ddbd | 2022-03-11 13:11:11 | kaerou | Add README.md and Copyright.txt for g... |
README.md | 2.81 k | af102f3 | 2023-07-15 17:58:58 | Mio | Re-organize README Just moving to be... |
dub.sdl | 341 | be830ec | 2023-07-17 20:37:04 | Mio | [misc] Update dub.sdl real name, yo! |
GraphicsMagick binding for D.
In order to use these bindings, GraphicsMagick must be installed.
For installation steps, please read http://www.graphicsmagick.org/README.html.
These bindings aren't yet (2023-01-12) complete. The intention is that they'll have a release which matches each of the GraphicsMagick releases (e.g. 1.3 up to 1.3.39 as of writing).
To use this package via dub, you'll have to manually add the Git repository. For this to work, you'll need dub v1.23.0 or above (comes with DMD 2.094.0 and above).
For dub.sdl
files, this will look something like:
dependency "magickd:graphicsmagick_c" repository="git+https://repo.or.cz/magickd.git" \
version="d331323932b3833aaff5cab0762c7099e3b36555"
And for dub.json
files:
"dependencies": {
"magickd:graphicsmagick_c": {
"repository": "git+https://repo.or.cz/magickd.git",
"version": "d331323932b3833aaff5cab0762c7099e3b36555"
}
}
You then need to specify whether to use static or dynamic bindings.
In you dub.sdl
file:
# For dynamic bindings
versions "GMagick_Dynamic"
# For static bindings
versions "GMagick_Static"
In dub.json
:
{
// For static bindings
"versions": ["GMagick_Static"],
// For dynamic bindings
"versions": ["GMagick_Dynamic"],
}
The final step: specify which Quantum Depth to use (Q8, Q16, or Q32).
You can find this out by running gm version
in a shell.
It should be in the first lines.
To specify the version in dub.sdl (replace Q16):
subConfiguration "magickd:graphicsmagick_c" "Q16"
In dub.json (again, replace Q16):
"subConfigurations": {
"magickd:graphicsmagick_c": "Q16"
}
A quick heads up if you've installed GraphicsMagick via MacPorts, you will
need to make sure that the LD_LIBRARY_PATH
environment variable will include
the directory which holds GraphicsMagick.dylib
and GraphicsMagickWand.dylib
.
By default, the directory is /opt/local/lib
. For example:
$ cd examples/
$ ./dmd.sh --shared
$ LD_LIBRARY_PATH="$LD_LIBRARY_PATH:/opt/local/lib" \
./dmd/ping_dmd /path/to/my/picture.png
By default, graphicsmagick_c does not print anything to the stderr file.
You can change this by specifying the graphicsmagick_c
debug identifier. In
DUB this can be achieved with the debugVersions
build setting.
The only error messages are those returned by dlerror
when building the shared
version.
See the examples/
directory.
graphicsmagick_c
shares the same license as GraphicsMagick where applicable.
See the Copyright.txt
file, or http://www.graphicsmagick.org/Copyright.html.