Effects (EF_***) details to create and to check
Work done to date:
* TOCHECK : Potion of Fire (75:8) - is EF_FIREBRAND suitable?
No. Change to FIRE_HAND
* TODO : Potion of Cold (75:10) - develop EF_FROST_HAND (Not EF_COLD_BRAND)
* TODO : Potion of Acid (75:12) - develop EF_ACID_HAND (Not EF_ACIDBRAND)
* TODO : Potion of Sparks (75:14) - develop EF_ELEC_HAND (Not EF_ELECBRAND)
* TODO : Potion of Slow Poison (75:26) - develop EF_SLOW_POISON (Not EF_SLOWPOIS)
Some objects may have no E line, but need one. (Especially check objects that were in /64 but not Vanilla Angband).
The following have EF_*** entries but require functions or other support to be implemented.
#16763 Implement ident_trap() function
#16764 Implement get_rod_charge() function
#16771 Support E: line in ego items data file
The following have been done.