Tíquete #16083

pricing.log should be deleted between games

: 2009-04-10 18:57 Última Atualização: 2009-04-17 03:17

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(Nenhum)
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Estado:
Fechado
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Prioridade:
6
Gravidade:
5 - Medium
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Nenhum
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Details

pricing.log builds up each time you play a game so, if not deleted, eventually takes up many megabytes. Probably best to delete it between games. (I expect it is only produced in debug builds?)

Ticket History (2/2 Histories)

2009-04-10 18:57 Updated by: paulblay
  • New Ticket "pricing.log should be deleted between games" created
2009-04-17 03:17 Updated by: paulblay
  • Estado Update from Aberto to Fechado
  • Ticket Close date is changed to 2009-04-17 03:17
Comentário

Now opens a zero byte file the first time an object is priced after starting the game. Subsequent objects are appended to the log file.

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