Druedain should have '-5 energy'. (Penalty, not bonus).
Player race flags stored under rp_ptr (pr_ptr?) a player_race struct variable.
Note that player race flags are generally the same as object flags but the flag zero set (bonuses based on pval) will probably not work because there is no pval set!
Added TR1_SLOW5 to code and SLOW5 to p_race.txt. (Testing underway).
Druedain should have '-5 energy'. (Penalty, not bonus).
Player race flags stored under rp_ptr (pr_ptr?) a player_race struct variable.
Note that player race flags are generally the same as object flags but the flag zero set (bonuses based on pval) will probably not work because there is no pval set!
Added TR1_SLOW5 to code and SLOW5 to p_race.txt. (Testing underway).