#44303: effect_cumulative_max|min() to consider always-active opposite effects Open Date: 2022-04-09 00:06 Last Update: 2022-04-20 21:05 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44303 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44303 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-04-20 21:05 Updated by: cazfi * Status Update from Open to Closed * Resolution Update from Accepted to Fixed --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Patches Status: Closed Priority: 5 - Medium MileStone: 3.0.2 Component: General Severity: 5 - Medium Resolution: Fixed --------------------------------------------------------------------- Ticket details: effect_cumulative_max() should consider always active effects with negative value, and effect_cumulative_min() should consider always active effects with positive value. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44303 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44303