#46272: Many Duplicate Cities (S3_1) Open Date: 2022-12-14 18:00 Last Update: 2022-12-14 18:05 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/46272 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46272 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-12-14 18:05 Updated by: chippo Comment: Sorry that OSDN logged me out, but F. it doesn't give you a clue when it's planning it. --------------------------------------------------------------------- Ticket Status: Reporter: (Anonymous) Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: (None) Component: (None) Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: In the next update I'll attach a savegame where I have 2 "Port Ha"s and 5 "Abeokut"s. And the AIs also have many duplicate city names. This problem occurred during a play of about a 2 weeks ago (git pull). With a more recent version, I can't replicate the problem - yet. But just check out the savegame; there still may be problem in the current code. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/46272 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46272