[Freeciv-tickets] [freeciv] #43826: CodingStyle: compound literals

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Wed Feb 9 02:07:35 JST 2022


#43826: CodingStyle: compound literals

  Open Date: 2022-02-08 18:20
Last Update: 2022-02-08 19:07

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/43826
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Last Changes/Comment on this Ticket:
2022-02-08 19:07 Updated by: cazfi

Comment:

I suspect those uses that exist are relatively new code? While the CodingStyle has not said anything against them, I've believed that their use is to be avoided for compatibility reasons. Some research on their support should be done. Especially if Visual Studio now supports them, and what is the first version that does.
It's also possible that we end allowing their use in specific contexts, e.g., if some compiler implements them partially. Like tcc does vararrays (which we may have not properly documented, the thing just came up recently when we had to revert strict compiler vararrays compliance check to one that checks just the specific case that freeciv uses).

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Ticket Status:

      Reporter: alienvalkyrie
         Owner: (None)
          Type: Patches
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.1.0
     Component: Documentation
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Continued from #43809.
Compound literals (which look similar to struct/unition initializers) are currently only used in very few places (most prominently, the requirement_fulfilled_by_* macros in common/requirements.h). We need to figure out / decide if and how we generally want to use them, and add that information to doc/CodingStyle.

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