[Freeciv-tickets] [freeciv] #43826: CodingStyle: compound literals

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Mon Feb 14 02:04:59 JST 2022


#43826: CodingStyle: compound literals

  Open Date: 2022-02-08 17:20
Last Update: 2022-02-13 18:04

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/43826
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Last Changes/Comment on this Ticket:
2022-02-13 18:04 Updated by: alienvalkyrie

Comment:

Reply To alienvalkyrie
supports compound literals in C mode since MSVC 2013 (source).
Note: According to that source, designated initialization (which is already used in plenty of places, e.g. to initialize universals and citizen governor presets) is also only supported since MSVC 2013; so if I'm reading this correctly (again, depending on the mode distinction thing from above), using compound literals wouldn't make our code any less MSVC-compatible than it was before.

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Ticket Status:

      Reporter: alienvalkyrie
         Owner: (None)
          Type: Patches
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.1.0
     Component: Documentation
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Continued from #43809.
Compound literals (which look similar to struct/unition initializers) are currently only used in very few places (most prominently, the requirement_fulfilled_by_* macros in common/requirements.h). We need to figure out / decide if and how we generally want to use them, and add that information to doc/CodingStyle.

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