#43542: requirement "Good" is true when trade route is inactive Open Date: 2022-01-04 20:47 Last Update: 2022-01-04 20:47 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/43542 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43542 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-01-04 20:47 Updated by: ddeanbrown * New Ticket "requirement "Good" is true when trade route is inactive" created --------------------------------------------------------------------- Ticket Status: Reporter: ddeanbrown Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: (None) Component: (None) Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: 3.0.0-beta2 when game.ruleset has [trade] settings = { "type", "pct", "cancelling", "bonus" ... "Enemy", 0, "Inactive", "None" "EnemyIC", 0, "Inactive", "None" } and effect.ruleset has an effect with reqs = { "type", "name", "range" "Good", "xxx", "City" ... } The effect still happens when at war with nation whose city has the traderoute with that "Good". -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/43542 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43542