#44757: NULL dereference in handle_unit_actions() Open Date: 2022-06-05 08:36 Last Update: 2022-06-05 08:44 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44757 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44757 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-06-05 08:44 Updated by: cazfi * Owner Update from (None) to cazfi * Resolution Update from None to Accepted * Milestone Update from (None) to 3.0.2 Comment: Plan to push also to S2_6 --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Bugs Status: Open [Owner assigned] Priority: 5 - Medium MileStone: 3.0.2 Component: Client common Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: Split from #42647 (to keep that ticket open), bug reported anonymously in the comments: when handle_unit_actions() receives REQEST_BACKGROUND_REFRESH for a dead actor unit, that NULL actor_unit is used in actor_unit->id. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44757 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44757