#44696: Lua: allow edit.create_building() to move a great wonder Open Date: 2022-05-28 13:30 Last Update: 2022-06-09 02:35 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44696 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44696 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-06-09 02:35 Updated by: cazfi * Owner Update from (None) to cazfi * Resolution Update from None to Accepted Comment: I'm inclined to accept this to S3_1. There's textual conflict with https://www.hostedredmine.com/issues/856947 but I think it's better to rebase that patch on top of this than the other way around. --------------------------------------------------------------------- Ticket Status: Reporter: ihnatus Owner: cazfi Type: Feature Requests Status: Open [Owner assigned] Priority: 5 - Medium MileStone: S3_1 d3f Component: Scripting API Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: This effect is already achievable with edit.remove_building() called first, it's not natural to hide the opportunity. Also, editing from client can do it. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44696 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44696