#44711: Effect "ai_valued_as" Open Date: 2022-05-29 05:42 Last Update: 2022-06-09 05:20 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44711 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44711 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-06-09 05:20 Updated by: cazfi * Status Update from Open to Closed * Resolution Update from Accepted to Fixed --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Patches Status: Closed Priority: 5 - Medium MileStone: S3_2 d3f Component: General Severity: 5 - Medium Resolution: Fixed --------------------------------------------------------------------- Ticket details: This is one suggestion for resolving issue raised at #42659 that user effects implemented in lua aren't valued by the AI. Add ruleset support for defining how each user effect should be valued. This is implemented as reference to another effect type, one of those with hardcoded AI evaluation. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44711 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44711