#44847: "Wanted to cancel treaty but was unable to." Open Date: 2022-06-17 10:35 Last Update: 2022-06-18 22:08 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44847 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44847 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-06-18 22:08 Updated by: cazfi Comment: Reply To ihnatus And we are to fix it within AI code, since it probably should be possible to disable war for revolting nations? Yea, I have a minor modification in test in that setup where the issue has been reproducible. --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: (None) Component: (None) Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: There's a couple of "Wanted to cancel treaty but was unable to." messages I've not seen before in S3_1 autogame set run (still in progress) log. Those are from running with the sandbox ruleset. The codebase on this run was not from any exact git repo revision, but it has a couple of "future" patches in testing. I'll try to reproduce that. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44847 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44847