#48429: map_get_playermap_site() Open Date: 2023-07-21 13:12 Last Update: 2023-07-21 13:31 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/48429 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48429 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2023-07-21 13:31 Updated by: cazfi * Owner Update from (None) to cazfi * Resolution Update from None to Accepted * Milestone Update from (None) to 3.2.0 --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Patches Status: Open [Owner assigned] Priority: 5 - Medium MileStone: 3.2.0 Component: Server Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: Split map_get_playermap_site() from map_get_player_site(), to avoid map_get_player_tile() call when the player tile is already known. Rather small optimization, but worthwhile for cases where there's a lot of clients connected to the server (server needs to check *a lot* if update of some tile should be sent or not) -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/48429 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48429