A nuke can have a max range where the explosion woesn't destroy the actor unit. In that case the ruleset should also be able to set that the actor unit isn't consumed by it.
This allows (ISFJ girl joke) units like "Pink Unicorn Princess of Doom" or (serious) units like "Nuclear Sub" to case a nuclear explosion somewhere without being destroyed them self. The "ammo" can - as an example - be represented as a loss of MP when performing the action and a minimum MP requirement to perform the action.
A nuke can have a max range where the explosion woesn't destroy the actor unit. In that case the ruleset should also be able to set that the actor unit isn't consumed by it.
This allows (ISFJ girl joke) units like "Pink Unicorn Princess of Doom" or (serious) units like "Nuclear Sub" to case a nuclear explosion somewhere without being destroyed them self. The "ammo" can - as an example - be represented as a loss of MP when performing the action and a minimum MP requirement to perform the action.