Tíquete #45734

Add range to Counters and Achievements

: 2022-09-27 00:43 Última Atualização: 2023-02-13 09:40

Relator:
Dono:
(Nenhum)
Tipo:
Estado:
Aberto
Componente:
Marcos:
Prioridade:
5 - Medium
Gravidade:
5 - Medium
Resolução:
Nenhum
Arquivo:
Nenhum

Details

Write simple range/visibility for things such like: 1. Counters 2. Achievements

This feature should allow to specify, which players should visible certain things (at this point Counter/Achievement). Client should process default value or have separate behavior, when some entity is not visible for player.

Suggested range could be subset of range in requirement vector, for example:

1. World (each player get updated info, where Counter is updated or player got Achievement)

2. Continent (like above, but only players at the same continent of continent, where event/update occur; for example - city owning counter value are placed in Europe and Players with Units/City in Europe should obtain updated information)

3. Team (Each player of the same team will receive update of information)

4. Ally

5. Secret/Local/Owner (Only player owning entity contains counter's value or, who obtain achievement should been informed)

Ticket History (3/3 Histories)

2022-09-27 00:43 Updated by: lachu
  • New Ticket "Add range to Counters and Achievemnts" created
2023-01-07 06:58 Updated by: cazfi
  • Marco Update from (Nenhum) to 3.3.0
  • Gravidade Update from 4 to 5 - Medium
  • Prioridade Update from 1 - Lowest to 5 - Medium
2023-02-13 09:40 Updated by: cazfi
  • Summary Updated

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