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Projeto Descrição

OpenEXR is a high dynamic range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications. It includes support for 16-bit floating-point pixels (compatible with NVIDIA's Cg shader language "half" datatype), several lossless compression algorithms, and extensible image metadata attributes.

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2006-10-26 11:55 Back to release list
1.4.0a

Esta versão adicionou o suporte para leitura de vários segmentos e escrita de arquivos, baseado em Intel Mac OS X, e Visual Studio 2005. Edifício contra cabeçalhos OpenEXR foi limpo. Manipulação de arquivos incompletos ou danificados foi melhorado. IRIX, OSF / 1, SunOS, Mac OS X anterior à 10.3, e GCC antes de 3,3 foram preteridos. Novos recursos foram adicionados à documentação, e muitos erros no código, sistema de compilação e documentação foram corrigidos.
Tags: Major feature enhancements
This release added support for multithreaded reading and writing of files, Intel-based Mac OS X, and Visual Studio 2005. Building against OpenEXR headers was cleaned up. Handling of incomplete or damaged files was improved. IRIX, OSF/1, SunOS, Mac OS X prior to 10.3, and GCC prior to 3.3 were deprecated. New features were added to the documentation, and many bugs in the code, build system, and documentation were fixed.

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