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Projeto Descrição

Unity is a user-friendly development environment for designing and programming 3D games and a 3D game engine. Scripting is done using JavaScript, C#, or Boo via an embedded Mono run time. The resulting games can be deployed as stand-alone Mac OS X or Windows applications, Web plug-ins, or as Dashboard widgets. Unity is the tool that was used by Unity Technologies to create their game Gooball, which is available from Ambrosia Software.

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2008-07-25 18:09 Back to release list
2.1

Características MMO relacionados foram adicionados, como streaming de feixes múltiplos de ativos e terrenos stitchable para streaming em mundos grandes on-demand. A animação processuais e aparelhamento API foi adicionada. Sombras dinâmicas e projetores agora também afectar terrenos. Per-substituições shader câmera foram implementadas. O editor tem agora completo desfazer e refazer. Editor de janelas totalmente personalizadas podem ser criadas agora. A API de script foi adicionado ao ligar para a Unidade de importação de ativos gasoduto. Várias melhorias de desempenho, melhorias na funcionalidade de menores e correções de bugs também foram adicionados.
Tags: Major feature enhancements
MMO related features were added, such as streaming asset bundles and multiple stitchable terrains for streaming in large worlds on-demand. A procedural animation and rigging API was added. Dynamic shadows and projectors now also affect terrains. Per-camera shader replacements were implemented. The editor now has complete undo and redo. Completely custom editor windows can now be created. A scripting API has been added to hook into Unity's asset import pipeline. Various performance improvements, minor feature enhancements, and bugfixes have also been added.

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