Simple Project List Software Map

424 projects in result set
Última Atualização: 2016-08-09 20:26

Xming X Server for Windows

Xming は、Microsoft Windows XP/Vista/7/8 (+ Server 2003/2008/2012) のための、すぐれたX Window サーバです。完全な機能を有し、小型で高速、簡単にインストールでき、Microsoft Windows上で単独で動作するとともに、(マシン毎にインストールすることなく)どこででも使えます。

Última Atualização: 2011-08-30 05:42

BADgui2

C++ の実装は、動的な場の理論 (DFT)、アマリ一種の時空間連続を表す活性化ニューラル皮質における集団のフィールドします。GUI のソース コードは、SVN を利用可能です。

(Machine Translation)
Desenvolvimento Estado: 1 - Planning
Destinado Audiência: Science/Research
Sistema Operacional: MacOSX, Linux
Linguagem de Programação: C++
Interface de Usuário: OpenGL, Qt
Última Atualização: 2012-12-03 13:37

Neko Project II for Android

Android用のPC98エミュレータです。

Desenvolvimento Estado: 4 - Beta
Destinado Audiência: End Users/Desktop
Linguagem Natural: English, Japanese
Sistema Operacional: Android
Linguagem de Programação: C, Java
Interface de Usuário: Handheld/Mobile/PDA, OpenGL
Última Atualização: 2013-09-10 12:59

GameBoid

このプロジェクトはオリジナルのGameBoidの開発者が公開しているソースに基づいています。gpSPに基づいたgpSP2Xのコードを使用しています。

注意: SourceForgeレビューツールを無効にしています。レビューへのコメント機能がなく、そしてspammerと初心者による「くだらない!」「すばらしい!」といった短いコメントがほとんどがだからです。現在のリリースが完璧には程遠いものだということはわかっています(前の開発者がオープンソースにした理由がまさにそれです)。私に連絡したい、バグをレポートしたい、次のリリースでの仕様の要求したいときは、http://sf.net/p/gameboid/supportを訪れてください。

Desenvolvimento Estado: 4 - Beta
Destinado Audiência: End Users/Desktop
Linguagem Natural: English
Sistema Operacional: Android
Linguagem de Programação: Assembly, C, Java
Interface de Usuário: Handheld/Mobile/PDA, OpenGL
Última Atualização: 2020-04-04 21:41

Marathon JP

Aleph One is an open-source descendant of Bungie's _Marathon 2_ first-person 3D shooting game. A1 plays Marathon 2, Infinity, and 3rd-party content on a wide array of platforms, with (optional) OpenGL rendering, Internet play, Lua scripting, and m...

Desenvolvimento Estado: 5 - Production/Stable
Destinado Audiência: End Users/Desktop
Linguagem Natural: English, Japanese
Sistema Operacional: MacOSX, Windows, OS Independent
Linguagem de Programação: C, C++, Lua
Interface de Usuário: OpenGL, GLUT, SDL
Register Date: 2006-08-29 14:13
Última Atualização: 2014-05-30 21:09

OGLplus

OGLplus is a header-only library that implements a thin object-oriented facade over the OpenGL (version 3 and higher) C-language API. It provides wrappers that automate the resource and object management and make the use of OpenGL in C++ safer and easier.

(Machine Translation)
Sistema Operacional: Linux
Linguagem de Programação: C++, C++
Interface de Usuário: OpenGL
Última Atualização: 2009-08-02 00:38

Misfit Model 3D

ミスモデルの 3D OpenGL ベースの 3D モデル エディターです。複数レベルの取り消し、スケルトン アニメーション、テクスチャ マッピング、スクリプト、コマンド ライン バッチ処理、新しい機能を追加するためのプラグイン システムをサポートしています。完全なオンライン ヘルプが含まれています。

(Machine Translation)
Desenvolvimento Estado: 5 - Production/Stable
Destinado Audiência: Developers, End Users/Desktop
Linguagem Natural: English
Linguagem de Programação: C++
Interface de Usuário: OpenGL, X11 Applications, Qt, Win32 (MS Windows)
Última Atualização: 2011-11-12 05:35

Javie

GPUを使用し軽快に動作する動画加工・編集ソフトウエアです。 Windows及びMac OS Xで動作します。Linuxへの対応も予定しています。


進捗状況動画 もご覧ください。

Desenvolvimento Estado: 3 - Alpha
Destinado Audiência: End Users/Desktop
Linguagem Natural: Japanese
Sistema Operacional: MacOSX, Windows
Linguagem de Programação: C++, GLSL (OpenGL Shading Language), Java
Interface de Usuário: Java SWT, OpenGL, Eclipse
Register Date: 2009-12-15 15:01
Última Atualização: 2013-10-11 20:06

Oolite

Oolite is an independent reinterpretation and ehancement of the classic space sim game Elite for modern computers. The result is a space trading and combat simulation offering encounters with pirates, police, bounty hunters, the occasional alien menace, and other surprises along the way. While striving to reach the coveted Elite status, the players set their own path through the various galaxies, choosing to be trader, pirate, or bounty hunter depending on the situation at hand, and their own judgement. The game is hugely expandable, using a combination of property lists and JavaScript. Oolite's active modding community already provides more than 200 OXPs (Oolite eXpansion Packs). Among them are a huge variety of missions, weapons, ships, and extra career paths over and above what's available within the core game, as well as a number of other gameplay enhancements and customizations.

Última Atualização: 2012-01-05 00:47

Asteroids3D

Asteroids3D is an OpenGL-based first-person game of blowing up asteroids. Its simple code base also provides a way to learn OpenGL with the help of external tutorials like those from NeHe.

Linguagem Natural: English
Sistema Operacional: POSIX (Linux,BSD,Solaris etc..)
Linguagem de Programação: C
Interface de Usuário: OpenGL
Última Atualização: 2019-06-07 00:18

UrgBenri

表示、記録および URG センサー データを再生するための便利なツール。センサーは北陽電機 (株) 製します。

(Machine Translation)
Destinado Audiência: Developers, Engineering
Linguagem Natural: English, French, Japanese
Linguagem de Programação: C++
Interface de Usuário: OpenGL, Qt
Última Atualização: 2008-02-27 06:39

JEDI-SDL : Pascal headers for SDL

パスカルであなたのゲームを書いたときに覚えていますか?よくジェダイ SDL を使用してその罰金の伝統を続ける !デルファイ Kylix、フリーのパスカル、Gnu Pascal、TMT パスカルの作品します。クロスプラット フォーム ゲームの開発がより容易でなかった !

(Machine Translation)
Última Atualização: 2013-06-16 13:31

GLFW

GLFW is a portable framework for OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse, and joystick input, timer input, creating threads, and more.

(Machine Translation)
Última Atualização: 2014-04-15 22:07

llpp

llpp is a MuPDF-based PDF pager.

(Machine Translation)
Sistema Operacional: FreeBSD, Linux
Linguagem de Programação: C, OCaml (Objective Caml)
Tópico: Freecode.com
Interface de Usuário: OpenGL
Última Atualização: 2014-05-10 22:54

OpenCSG

OpenCSG is a library that does image-based CSG rendering using OpenGL. CSG is short for "constructive solid geometry" and represents a modeling technique for composing shapes with 3D-primitives which are combined using volumetric boolean operations. Image-based CSG rendering means rendering CSG shapes without calculating their surface in object-space. Instead, the image of a CSG shape is composed directly in the frame-buffer of the graphics hardware by rather sophisticated stenciling and z-buffer operations.

(Machine Translation)
Sistema Operacional: MacOS
Linguagem de Programação: C++
Interface de Usuário: OpenGL