Xming は、Microsoft Windows XP/Vista/7/8 (+ Server 2003/2008/2012) のための、すぐれたX Window サーバです。完全な機能を有し、小型で高速、簡単にインストールでき、Microsoft Windows上で単独で動作するとともに、(マシン毎にインストールすることなく)どこででも使えます。
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C++ の実装は、動的な場の理論 (DFT)、アマリ一種の時空間連続を表す活性化ニューラル皮質における集団のフィールドします。GUI のソース コードは、SVN を利用可能です。
Related ProjectsWin32 Disk Imager, Media Player Classic - Home Cinema, MPC-BE, SmillaEnlarger, Dumpper v.60.3 |
YUV/UYVY raw ファイルのための軽量のプレーヤー。
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Percentual de Atividade: 4
Activity Ranking: 192Ranking
Register Date: 2014-11-11 15:16
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Flam3 宇宙の再帰的なフラクタル炎 GPU 上に実装のレンダラー。CUDA 対応のグラフィック カードが必要です。
Related Projectsma38su, Win32 Disk Imager, zenjiro, SmillaEnlarger, Media Player Classic - Home Cinema |
Aleph One is an open-source descendant of Bungie's _Marathon 2_ first-person 3D shooting game. A1 plays Marathon 2, Infinity, and 3rd-party content on a wide array of platforms, with (optional) OpenGL rendering, Internet play, Lua scripting, and m...
Register Date: 2006-08-29 14:13
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Related Projectszdoom, Vavoom, Unvanquished, America's Army 2.5 Assist, HTML5 Game Dev |
OGLplus is a header-only library that implements a thin object-oriented facade over the OpenGL (version 3 and higher) C-language API. It provides wrappers that automate the resource and object management and make the use of OpenGL in C++ safer and easier.
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Oolite is an independent reinterpretation and ehancement of the classic space sim game Elite for modern computers. The result is a space trading and combat simulation offering encounters with pirates, police, bounty hunters, the occasional alien menace, and other surprises along the way. While striving to reach the coveted Elite status, the players set their own path through the various galaxies, choosing to be trader, pirate, or bounty hunter depending on the situation at hand, and their own judgement. The game is hugely expandable, using a combination of property lists and JavaScript. Oolite's active modding community already provides more than 200 OXPs (Oolite eXpansion Packs). Among them are a huge variety of missions, weapons, ships, and extra career paths over and above what's available within the core game, as well as a number of other gameplay enhancements and customizations.
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Asteroids3D is an OpenGL-based first-person game of blowing up asteroids. Its simple code base also provides a way to learn OpenGL with the help of external tutorials like those from NeHe.
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Android用のPC98エミュレータです。
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NETGENは、3D立方体メッシュジェネレータです。STLファイル形式からのConstructive Solid Geometry(CSG) またはBoundary Representation (BRep)手法の入力を受け入れます。
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The Mesh Viewer is an easy-to-use, lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models. Triangular meshes can be displayed texture mapped (with optional bilinear filtering), solid, or as a wire frame (all lines or just the front lines). Loaded models can be rotated, translated, and scaled (all done with the mouse). The model is lighted by multiple light sources. Viewpoints can be saved.
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Androidモバイル機器に移植されたSDLライブラリです。
このリポジトリにはソースコードやビルドに必要なファイルを含んだいくつかのゲームが含まれています。
SDL1.2と1.3/2.0の両バージョンがサポートされています(1.3/2.0は実験的なものです)。
ソースは https://github.com/pelya/commandergenius にあります。
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The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.
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Yabauseは、ポータブルなセガサターンのエミュレータです。
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